Elevator: Difference between revisions

From Ukikipedia
Jump to navigation Jump to search
(Added ski lift details, removed unneeded images and removed wario)
Tags: Mobile edit Mobile web edit
Line 41: Line 41:


* Due to their slow rising, elevators are great for performing [[Backwards Long Jump|BLJ]]'s, specifically [[Elevator BLJ]]'s, this being the only BLJ method that can reach [[Parallel Universe|Parallel Universes]].
* Due to their slow rising, elevators are great for performing [[Backwards Long Jump|BLJ]]'s, specifically [[Elevator BLJ]]'s, this being the only BLJ method that can reach [[Parallel Universe|Parallel Universes]].
* Because of their nature, fixed track elevators are especially prone to [[Invisible wall|Invisiwalls]].
* Because of their nature, fixed track elevators are especially prone to [[Invisible wall|Invisible Walls]].

Revision as of 20:42, 17 May 2026

Elevators are objects that Mario can use to reach higher or lower portions of levels.

Elevator
[[File:[1]]]
Hitbox
Speed 10
Tangibility radius 1000
Found In
Bob-omb Battlefield, Whomp's Fortress, Cool, Cool Mountain, Big Boo's Haunt, Bowser in the Dark World, Lethal Lava Land, Hazy Maze Cave, Shifting Sand Land, Vanish Cap Under the Moat, Bowser in the Fire Sea, Bowser in the Sky
The ski lift in Cool, Cool Mountain
The default look, also serves as a Fixed-Track Elevator.

Description

Elevators appear in a variety of levels, those being:

For the most part, elevators will rise up or down at a constant speed of 10 units when Mario stands on them. An exception to this is the ski lift in Cool, Cool Mountain. Horizontally, it accelerates to 10 UPF. Vertically, it accelerates to ~3.9 UPF, before snapping to ~4.7 UPF, then to ~5.9 UPF, and finally to ~6.4 UPF. On its way down, it goes through the same steps, just negative.

Trivia

  • Due to their slow rising, elevators are great for performing BLJ's, specifically Elevator BLJ's, this being the only BLJ method that can reach Parallel Universes.
  • Because of their nature, fixed track elevators are especially prone to Invisible Walls.