Wing Cap

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Revision as of 15:51, 7 April 2019 by Anderium (talk | contribs) (Also added what the Wing Cap does, might be handy :))
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The Wing Cap can be obtained by breaking a red [!] block. These blocks will only be activated after the Wing Cap Switch in the Tower of the Wing Cap is pressed.

The Wing Cap gives Mario the ability to fly for 60 seconds. To initiate flying, Mario has to perform a Triple Jump or be shot out of a cannon.
The Wing Cap can also slow Mario's fall when holding the A-button.
The music played is the same music as played for the Vanish Cap or when Mario is riding a shell.[1]

Glitches

The Wing Cap can be used to perform the Hat in Hand glitch.


The Wing Cap can also be used to glitch the camera. To activate this glitch Mario should land on a slope right when he starts flying. This will make the camera change to follow every movement Mario makes, as if he is flying.[2]

There are numerous ways to undo this glitch:

  • Getting knocked back by an enemy.
  • Getting launched by a cannon.
  • Stopping with flying. (To stop flying, one needs to start flying normally first.)
  • Getting thrown by King Bob-omb.
  • Riding a koopa shell.
  • Catching on fire.
  • Getting squished while standing. (Getting squished while moving won't undo the glitch)
  • Swimming.
  • Getting sucked into a tornado.
  • Leaving a course in any way.

Courses

The Wing Cap can used in the following courses:

Use in Challenges

The Wing Cap can be used as a means of travelling quickly for the No Joystick Allowed Challenge, as flying gives you horizontal momentum. However, in this challenge the Wing Cap cannot be obtained, as it requires looking up in the castle.

See also

References