Tick Tock Clock: Difference between revisions

Jump to navigation Jump to search
Add info about clock settings, lots of other info
(→‎A Press Counts: Add info from recent A press save)
(Add info about clock settings, lots of other info)
Line 20: Line 20:
|overview_3= STROOP-_TTC_3.png
|overview_3= STROOP-_TTC_3.png
}}
}}
Tick Tock Clock is the 14th course in the game, which has a level theme of the inside of a clock. This level's core focus is in platforming with variable part movement in the clock. Like [[Rainbow Ride]] and other open air courses, you can fall into the {{H:title|link=yes|dotted=no|Down below is the void, in which you actually die|death barrier}} at any time, from any height.
'''Tick Tock Clock''' is the 14th course in the game. The main theme of this course is a clock. This level's core focus is in platforming with variable part movement in the clock. Like [[Rainbow Ride]] and other open air courses, you can fall into the {{H:title|link=yes|dotted=no|Down below is the void, in which you can actually die|death barrier}} at any time, from any height.
==Clock Settings==
[[File:TTC Clock Settings.jpg|thumb|The possible clock settings and their required angles.|left]]
Tick Tock Clock has four clock settings. Each one depends on the position of the [[minute hand]] of the clock [[painting]] when Mario enters it. The clock settings are still, slow, fast, and random. Each clock setting affects the behavior of the moving [[object]]s within Tick Tock Clock, detailed under their specific object pages. Specifically, the following objects take into account the clock setting:
* [[Spinner]]s
* [[Cog]]s
* [[Rotating Block|Rotating block]]s
* [[Moving Bar|Moving bar]]s
* [[Pendulum]]s
* [[Elevator]]s
* [[Treadmill]]s


In general:
* On the still setting, moving and rotating platforms do not attempt to move. The [[Thwomp]], however, still moves. [[Pedro Spot|Pedro spot]]s are common on this setting. This setting was once used for the [[A Button Challenge]] because of a specific Pedro spot on the [[cog]]s.
* On the slow setting, moving and rotating platforms move slowly.
* On the fast setting, moving and rotating platforms move quickly. Using [[Vertical Speed Conservation]] on an [[elevator]], the most vertical speed can be stored on the fast setting compared to other settings.
* On the random setting, most objects call [[RNG]] to determine their movement. This setting is used for the A Button Challenge, the [[ABZ Button Challenge]], the [[Buttonless Challenge]], and many more because of its potential for manipulation. On this setting, there is potential for [[Squish Cancel|squish cancel]] on the [[moving bar]]s and [[pendulum]]s, and [[Pendulum Manipulation|pendulum manipulation]] is also possible. There is a Pedro spot on a certain [[pendulum box]] that saved 3 A presses on [[Stomp on the Thwomp]]<ref>https://www.youtube.com/watch?v=E0GbkSrx9Ik</ref> on every setting, but it is only possible to enter it with pendulum manipulation on the random setting.
==Upwarp==
==Upwarp==
In 2015, speedrunner DOTA_Teabag managed to capture an [[upwarp]] glitch during a speedrun race with MidBoss. Soon after, due to the inability to replicate this upwarp, [http://youtube.com/user/pannenkoek2012 pannenkoek2012] placed a US$1,000 bounty for anyone who could replicate and record the upwarp in [[Mupen64]]<ref>https://www.youtube.com/watch?v=aNzTUdOHm9A</ref>. The bounty has not yet been claimed, and the upwarp has yet to be replicated.
In 2015, speedrunner DOTA_Teabag managed to capture an [[upwarp]] glitch during a speedrun race with MidBoss. Soon after, due to the inability to replicate this upwarp, [http://youtube.com/user/pannenkoek2012 pannenkoek2012] placed a US$1,000 bounty for anyone who could replicate and record the upwarp in [[Mupen64]]<ref>https://www.youtube.com/watch?v=aNzTUdOHm9A</ref>. The bounty has not yet been claimed, and the upwarp has yet to be replicated.
Line 40: Line 55:
| #2 || 1 || To jump out of the [[pendulum box]] [[Pedro Spot]]
| #2 || 1 || To jump out of the [[pendulum box]] [[Pedro Spot]]
|}
|}
It should be noted that it requires 1x A Press to enter TTC, which is repeated four times.
It should be noted that it requires 1x A press to enter TTC, which is repeated four times.
===Spawning Displacement A Press Saves===
===Spawning Displacement A Press Saves===
Mario can collect [[Stop Time for Red Coins]] on a [[spinner]] by [[cloning]] it. He can also collect [[The Pit and the Pendulums]] on a spinner by [[kicking]] a [[wall]] as he collects the star, which allows him to keep that momentum and fall across the course, landing on a spinner down below. These spinners can be used on the random setting to provide [[spawning displacement]] that allows Mario to spawn back on top of the clock, which saves 1 A press each time it is used<ref>https://www.youtube.com/watch?v=i0vJAD0UCIY</ref>.
Mario can collect [[Stop Time for Red Coins]] on a [[spinner]] by [[cloning]] it. He can also collect [[The Pit and the Pendulums]] on a spinner by [[kicking]] a [[wall]] as he collects the star, which allows him to keep that momentum and fall across the course, landing on a spinner down below. These spinners can be used on the random setting to provide [[spawning displacement]] that allows Mario to spawn back on top of the clock, which saves 1 A press each time it is used<ref>https://www.youtube.com/watch?v=i0vJAD0UCIY</ref>.
==References==
==References==
<references />
<references />
{{Level courses}}
{{Level courses}}

Navigation menu