Mario: Difference between revisions

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{{To-do|Mario [[object]] vs. Mario [[struct]]}}
{{object_infobox
{{object_infobox
|image= STROOP-_Mario.png
|image= STROOP-_Mario.png
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'''Mario''' is the main protagonist of ''[[Super Mario 64]]'', and is the main [[object]] that the player controls.
'''Mario''' is the main protagonist of ''[[Super Mario 64]]'', and is the main [[object]] that the player controls.


Most of the code involving updating Mario has to do with [[action]]s (see [[Action#Frame]] for a technical summary). The following are the controls for various movements:
Most of the code involving updating Mario has to do with [[action]]s (see [[Action#Frame]] for a technical summary).


==Controls==
{|class="wikitable plainrowheaders" style="clear: right; float: right; max-width: 280px; text-align: center;"
{|class="wikitable plainrowheaders" style="clear: right; float: right; max-width: 280px; text-align: center;"
|+Key
|+Key
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!rowspan="2"|[[N64]]
!rowspan="2"|[[N64]]
!colspan="2"|{{abbr|Wii ([[VC]])|Nintendo 64 version}}
!colspan="2"|{{abbr|Wii ([[VC]])|Nintendo 64 version}}
!rowspan="2"|Wii U<br />(VC)
|-
|-
!GameCube Controller
!{{abbr|GCN<br />Ctrlr.|GameCube Controller}}
!Classic Controller
!{{abbr|Class.<br />Ctrlr.|Classic Controller}}
|-
|-
!scope="row"|[[File:N64-Control-Neutral.png]]
!scope="row"|[[File:N64-Control-Neutral.png]]
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{|class="wikitable plainrowheaders"
{|class="wikitable plainrowheaders"
|+Controls
|-
!Action
!Action
!Controls
!Controls
|-
|-
!scope="row"|Move
!scope="row"|Move
|style="text-align: center;"|[[File:N64-Control-Neutral.png]]
|[[File:N64-Control-Neutral.png]]
|-
|-
|colspan="2"|There are two modes of moving, walking and running. The more the control stick tilts away from the center, the faster Mario moves; the opposite is also true.
|colspan="2"|There are two modes of moving, walking and running. The more the control stick tilts away from the center, the faster Mario moves; the opposite is also true.
|-
|-
!scope="row"|[[Single Jump]]
!scope="row"|[[Single Jump]]
|style="text-align: center;"|{{button|A}} on [[floor]]
|{{button|A}} on [[floor]]
|-
|-
|colspan="2"|The initial velocity of a single jump is equal to 42 + Horizontal speed / 4.
|colspan="2"|The initial velocity of a single jump is equal to 42 + Horizontal speed / 4.
|-
|-
!scope="row"|Swim
!scope="row"|Swim
|style="text-align: center;"|{{button|A}} in [[water]]
|{{button|A}} in [[water]]
|-
!scope="row"|Shoot from [[cannon]]
|{{button|A}}
|-
|-
!scope="row"|[[Double Jump]]
!scope="row"|[[Double Jump]]
|style="text-align: center;"|{{button|A}} → {{button|A}}<br />against floor
|{{button|A}} → {{button|A}} against floor
|-
|-
|colspan="2"|After jumping or falling, press {{button|A}} when landing on the floor. The initial velocity of a double jump is equal to 52 + Horizontal speed / 4.
|colspan="2"|After jumping or falling, press {{button|A}} when landing on the floor. The initial velocity of a double jump is equal to 52 + Horizontal speed / 4.
|-
|-
!scope="row"|[[Triple Jump]]
!scope="row"|[[Triple Jump]]
|style="text-align: center;"|[[File:N64-Control-Neutral.png]] + ({{button|A}} → {{button|A}} → {{button|A}})<br />against floor
|[[File:N64-Control-Neutral.png]] + ({{button|A}} → {{button|A}} → {{button|A}}) against floor
|-
|-
|colspan="2"|After double jumping, press {{button|A}} when landing on the floor. At least 20 speed is required to triple jump.<br>With the [[Wing Cap]], you don't need to be moving to do a [[Flying Triple Jump|triple jump]], and if you don't cancel it with a ground pound, dive, or landing in the first few frames Mario will start [[flying]].
|colspan="2"|After double jumping, press {{button|A}} when landing on the floor. At least 20 speed is required to triple jump.<br>With the [[Wing Cap]], you don't need to be moving to do a [[Flying Triple Jump|triple jump]], and if you don't cancel it with a ground pound, dive, or landing in the first few frames Mario will start [[flying]].
|-
|-
!scope="row"|[[Wall Kick]]
!scope="row"|[[Wall Kick]]
|style="text-align: center;"|[[File:N64-Control-Neutral.png]] + ({{button|A}} → {{button|A}}<br />against [[wall]])
|[[File:N64-Control-Neutral.png]] + ({{button|A}} → {{button|A}} against [[wall]])
|-
|-
|colspan="2"|Mario must jump to a wall and when he touches it, press {{button|A}}. Mario must have at least 16 speed.
|colspan="2"|Mario must jump to a wall and when he touches it, press {{button|A}}. Mario must have at least 16 speed.
|-
|-
!scope="row"|[[Sideflip]]
!scope="row"|[[Sideflip]]
|style="text-align: center;"|[[File:N64-Control-Left.png]] → ([[File:N64-Control-Right.png]] + {{button|A}})
|[[File:N64-Control-Left.png]] → ([[File:N64-Control-Right.png]] + {{button|A}})
|-
|-
|colspan="2"|Jump button must be pressed while in the [[turnaround]] action. Mario must have at least 16 speed.
|colspan="2"|Jump button must be pressed while in the [[turnaround]] action. Mario must have at least 16 speed.
|-
|-
!scope="row"|[[Backflip]]
!scope="row"|[[Backflip]]
|style="text-align: center;"|{{button|Z}} + {{button|A}}
|{{button|Z}} + {{button|A}}
|-
|-
!scope="row"|[[Long Jump]]
!scope="row"|[[Long Jump]]
|style="text-align: center;"|[[File:N64-Control-Neutral.png]] + {{button|Z}} + {{button|A}}
|[[File:N64-Control-Neutral.png]] + {{button|Z}} + {{button|A}}
|-
|-
!scope="row"|Climb up [[ledge]]
!scope="row"|Climb up [[ledge]]
|style="text-align: center;"|{{button|A}} + [[File:N64-Control-Neutral.png]]
|{{button|A}} + [[File:N64-Control-Neutral.png]]
|-
|-
!scope="row"|Hang onto [[ceiling]]
!scope="row"|Hang onto [[ceiling]]
|style="text-align: center;"|Hold {{button|A}}
|Hold {{button|A}}
|-
|-
!scope="row"|Grab or dismount [[pole]]
!scope="row"|Grab or dismount [[pole]]
|style="text-align: center;"|{{button|A}}
|{{button|A}}
|-
|-
!scope="row"|Talk, read
!scope="row"|Talk, read
|style="text-align: center;"|{{button|B}}
|{{button|B}}
|-
|-
!scope="row"|Scroll text
!scope="row"|Scroll text
|style="text-align: center;"|{{button|A}} or {{button|B}}
|{{button|A}} or {{button|B}}
|-
|-
!scope="row"|[[Punch]]
!scope="row"|[[Punch]]
|style="text-align: center;"|{{button|B}}
|{{button|B}}
|-
|-
!scope="row"|[[Kick]]
!scope="row"|[[Kick]]
|style="text-align: center;"|{{button|B}}
|{{button|B}}
|-
|-
|colspan="2"|Can be done in a single jump or double jump (see [[Jump Kick]]) when Mario has less than 28 speed.<br>Can also be done on the ground while holding {{button|A}} if Mario's speed is less than 29 or the joystick magnitude is not greater than 48.
|colspan="2"|Can be done in a single jump or double jump (see [[Jump Kick]]) when Mario has less than 28 speed.<br>Can also be done on the ground while holding {{button|A}} if Mario's speed is less than 29 or the joystick magnitude is not greater than 48.
|-
|-
!scope="row"|Throw held object
!scope="row"|Throw held object
|style="text-align: center;"|{{button|B}}
|{{button|B}}
|-
|-
!scope="row"|Throw [[Bowser]]
!scope="row"|Throw [[Bowser]]
|style="text-align: center;"|Spin [[File:N64-Control-Neutral.png]] → {{button|B}}
|Spin [[File:N64-Control-Neutral.png]] → {{button|B}}
|-
|-
!scope="row"|[[Dive]]
!scope="row"|[[Dive]]
|style="text-align: center;"|[[File:N64-Control-Neutral.png]] + {{button|B}}
|[[File:N64-Control-Neutral.png]] + {{button|B}}
|-
|-
|colspan="2"|Doing a dive is the same as doing a kick but Mario has more speed.
|colspan="2"|Doing a dive is the same as doing a kick but Mario has more speed.
|-
|-
!scope="row"|[[Slide Kick]]
!scope="row"|[[Slide Kick]]
|style="text-align: center;"|[[File:N64-Control-Neutral.png]] + {{button|Z}} + {{button|B}}
|[[File:N64-Control-Neutral.png]] + {{button|Z}} + {{button|B}}
|-
|-
!scope="row"|[[Sweep Kick]]
!scope="row"|[[Sweep Kick]]
|style="text-align: center;"|{{button|Z}} + {{button|B}}
|{{button|Z}} + {{button|B}}
|-
|-
!scope="row"|Duck / [[Crouch]]
!scope="row"|Duck / [[Crouch]]
|style="text-align: center;"|{{button|Z}}
|{{button|Z}}
|-
|-
!scope="row"|Slide
!scope="row"|Slide
|style="text-align: center;"|[[File:N64-Control-Neutral.png]] + {{button|Z}}
|[[File:N64-Control-Neutral.png]] + {{button|Z}}
|-
|-
!scope="row"|[[Crawl]]
!scope="row"|[[Crawl]]
|style="text-align: center;"|{{button|Z}} + [[File:N64-Control-Neutral.png]]
|{{button|Z}} + [[File:N64-Control-Neutral.png]]
|-
|-
!scope="row"|[[Ground Pound]]
!scope="row"|[[Ground Pound]]
|style="text-align: center;"|{{button|Z}} in midair
|{{button|Z}} in midair
|-
|-
!scope="row"|Rotate camera
!scope="row"|Rotate camera
|style="text-align: center;"|{{button|C<>}}
|{{button|C<>}}
|-
|-
!scope="row"|Zoom in,<br />enter first-person view
!scope="row"|Zoom in,<br />enter first-person view
|style="text-align: center;"|{{button|C^}}
|{{button|C^}}
|-
|-
!scope="row"|Zoom out
!scope="row"|Zoom out
|style="text-align: center;"|{{button|Cv}}
|{{button|Cv}}
|-
|-
!scope="row"|Switch camera modes
!scope="row"|Switch camera modes
|style="text-align: center;"|{{button|R}}
|{{button|R}}
|-
|-
!scope="row"|Navigate menu
!scope="row"|Navigate menu
|style="text-align: center;"|[[File:N64-Control-Neutral.png]]
|[[File:N64-Control-Neutral.png]]
|-
|-
!scope="row"|Confirm
!scope="row"|Confirm
|style="text-align: center;"|{{button|A}}
|{{button|A}}
|-
|-
!scope="row"|Cancel
!scope="row"|Cancel
|style="text-align: center;"|{{button|B}}
|{{button|B}}
|-
|-
!scope="row"|Display pause menu
!scope="row"|Display pause menu
|style="text-align: center;"|{{button|Start}}
|{{button|Start}}
|}
|}
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