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Most of the code involving updating Mario has to do with [[action]]s (see [[Action#Frame]] for a technical summary). The following are the controls for various movements: | Most of the code involving updating Mario has to do with [[action]]s (see [[Action#Frame]] for a technical summary). The following are the controls for various movements: | ||
{|class="wikitable plainrowheaders" | {|class="wikitable plainrowheaders" style="clear: right; float: right; max-width: 280px; text-align: center;" | ||
|+ | |+Key | ||
|- | |- | ||
!rowspan="2"|[[N64]] | |||
!rowspan="2"|[[ | !colspan="2"|{{abbr|Wii ([[VC]])|Nintendo 64 version}} | ||
!colspan="2"|{{abbr|Wii ([[ | |||
|- | |- | ||
!GameCube Controller | !GameCube Controller | ||
!Classic Controller | !Classic Controller | ||
|- | |||
!scope="row"|[[File:N64-Control-Neutral.png]] | |||
|[[File:Gamecube-Control-Neutral.png]] | |||
|[[File:Wii-Classic-Lstick-Neutral.png]] | |||
|- | |||
!scope="row"|{{button|A}} | |||
|[[File:Gamecube-Button-A.png]] | |||
|[[File:Wii-Classic-Button-A.png]] | |||
|- | |||
!scope="row"|{{button|B}} | |||
|[[File:Gamecube-Button-B.png]] | |||
|[[File:Wii-Classic-Button-B.png]] | |||
|- | |||
!scope="row"|{{button|Z}} | |||
|[[File:Gamecube-Button-L.png]] | |||
|[[File:Wii-Classic-Button-L.png]] | |||
|- | |||
!scope="row"|{{button|C^}} | |||
|[[File:Gamecube-Cstick-Up.png]] | |||
|[[File:Wii-Classic-Rstick-Up.png]] | |||
|- | |||
!scope="row"|{{button|Cv}} | |||
|[[File:Gamecube-Cstick-Down.png]] | |||
|[[File:Wii-Classic-Rstick-Down.png]] | |||
|- | |||
!scope="row"|{{button|C<}} | |||
|[[File:Gamecube-Cstick-Left.png]] | |||
|[[File:Wii-Classic-Rstick-Left.png]] | |||
|- | |||
!scope="row"|{{button|C>}} | |||
|[[File:Gamecube-Cstick-Right.png]] | |||
|[[File:Wii-Classic-Rstick-Right.png]] | |||
|- | |||
!scope="row"|{{button|R}} | |||
|[[File:Gamecube-Button-R.png]] | |||
|[[File:Wii-Classic-Button-R.png]] | |||
|- | |||
!scope="row"|{{button|Start}} | |||
|[[File:Gamecube-Button-Start.png]] | |||
|[[File:Wii-Classic-Button-Plus.png]] | |||
|} | |||
{|class="wikitable plainrowheaders" | |||
|+Controls | |||
|- | |||
!Action | |||
!Controls | |||
|- | |- | ||
!scope="row"|Move | !scope="row"|Move | ||
|style="text-align: center;"|[[File:N64-Control-Neutral.png]] | |style="text-align: center;"|[[File:N64-Control-Neutral.png]] | ||
|- | |- | ||
|colspan=" | |colspan="2"|There are two modes of moving, walking and running. The more the control stick tilts away from the center, the faster Mario moves; the opposite is also true. | ||
|- | |- | ||
!scope="row"|[[Single Jump]] | !scope="row"|[[Single Jump]] | ||
|style="text-align: center;"|{{button|A}} on [[floor]] | |style="text-align: center;"|{{button|A}} on [[floor]] | ||
|- | |- | ||
|colspan=" | |colspan="2"|The initial velocity of a single jump is equal to 42 + Horizontal speed / 4. | ||
|- | |- | ||
!scope="row"|Swim | !scope="row"|Swim | ||
|style="text-align: center;"|{{button|A}} in [[water]] | |style="text-align: center;"|{{button|A}} in [[water]] | ||
|- | |- | ||
!scope="row"|[[Double Jump]] | !scope="row"|[[Double Jump]] | ||
|style="text-align: center;"|{{button|A}} → {{button|A}}<br />against floor | |style="text-align: center;"|{{button|A}} → {{button|A}}<br />against floor | ||
|- | |- | ||
|colspan=" | |colspan="2"|After jumping or falling, press {{button|A}} when landing on the floor. The initial velocity of a double jump is equal to 52 + Horizontal speed / 4. | ||
|- | |- | ||
!scope="row"|[[Triple Jump]] | !scope="row"|[[Triple Jump]] | ||
|style="text-align: center;"|[[File:N64-Control-Neutral.png]] + ({{button|A}} → {{button|A}} → {{button|A}})<br />against floor | |style="text-align: center;"|[[File:N64-Control-Neutral.png]] + ({{button|A}} → {{button|A}} → {{button|A}})<br />against floor | ||
|- | |- | ||
|colspan=" | |colspan="2"|After double jumping, press {{button|A}} when landing on the floor. At least 20 speed is required to triple jump.<br>With the [[Wing Cap]], you don't need to be moving to do a [[Flying Triple Jump|triple jump]], and if you don't cancel it with a ground pound, dive, or landing in the first few frames Mario will start [[flying]]. | ||
|- | |- | ||
!scope="row"|[[Wall Kick]] | !scope="row"|[[Wall Kick]] | ||
|style="text-align: center;"|[[File:N64-Control-Neutral.png]] + ({{button|A}} → {{button|A}}<br />against [[wall]]) | |style="text-align: center;"|[[File:N64-Control-Neutral.png]] + ({{button|A}} → {{button|A}}<br />against [[wall]]) | ||
|- | |- | ||
|colspan=" | |colspan="2"|Mario must jump to a wall and when he touches it, press {{button|A}}. Mario must have at least 16 speed. | ||
|- | |- | ||
!scope="row"|[[Sideflip]] | !scope="row"|[[Sideflip]] | ||
|style="text-align: center;"|[[File:N64-Control-Left.png]] → ([[File:N64-Control-Right.png]] + {{button|A}}) | |style="text-align: center;"|[[File:N64-Control-Left.png]] → ([[File:N64-Control-Right.png]] + {{button|A}}) | ||
|- | |- | ||
|colspan=" | |colspan="2"|Jump button must be pressed while in the [[turnaround]] action. Mario must have at least 16 speed. | ||
|- | |- | ||
!scope="row"|[[Backflip]] | !scope="row"|[[Backflip]] | ||
|style="text-align: center;"|{{button|Z}} + {{button|A}} | |style="text-align: center;"|{{button|Z}} + {{button|A}} | ||
|- | |- | ||
!scope="row"|[[Long Jump]] | !scope="row"|[[Long Jump]] | ||
|style="text-align: center;"|[[File:N64-Control-Neutral.png]] + {{button|Z}} + {{button|A}} | |style="text-align: center;"|[[File:N64-Control-Neutral.png]] + {{button|Z}} + {{button|A}} | ||
|- | |- | ||
!scope="row"|Climb up [[ledge]] | !scope="row"|Climb up [[ledge]] | ||
|style="text-align: center;"|{{button|A}} + [[File:N64-Control-Neutral.png]] | |style="text-align: center;"|{{button|A}} + [[File:N64-Control-Neutral.png]] | ||
|- | |- | ||
!scope="row"|Hang onto [[ceiling]] | !scope="row"|Hang onto [[ceiling]] | ||
|style="text-align: center;"|Hold {{button|A}} | |style="text-align: center;"|Hold {{button|A}} | ||
|- | |- | ||
!scope="row"|Grab or dismount [[pole]] | !scope="row"|Grab or dismount [[pole]] | ||
|style="text-align: center;"|{{button|A}} | |style="text-align: center;"|{{button|A}} | ||
|- | |- | ||
!scope="row"|Talk, read | !scope="row"|Talk, read | ||
|style="text-align: center;"|{{button|B}} | |style="text-align: center;"|{{button|B}} | ||
|- | |- | ||
!scope="row"|Scroll text | !scope="row"|Scroll text | ||
|style="text-align: center;"|{{button|A}} or {{button|B}} | |style="text-align: center;"|{{button|A}} or {{button|B}} | ||
|- | |- | ||
!scope="row"|[[Punch]] | !scope="row"|[[Punch]] | ||
|style="text-align: center;"|{{button|B}} | |style="text-align: center;"|{{button|B}} | ||
|- | |- | ||
!scope="row"|[[Kick]] | !scope="row"|[[Kick]] | ||
|style="text-align: center;"|{{button|B}} | |style="text-align: center;"|{{button|B}} | ||
|- | |- | ||
|colspan=" | |colspan="2"|Can be done in a single jump or double jump (see [[Jump Kick]]) when Mario has less than 28 speed.<br>Can also be done on the ground while holding {{button|A}} if Mario's speed is less than 29 or the joystick magnitude is not greater than 48. | ||
|- | |- | ||
!scope="row"|Throw held object | !scope="row"|Throw held object | ||
|style="text-align: center;"|{{button|B}} | |style="text-align: center;"|{{button|B}} | ||
|- | |- | ||
!scope="row"|Throw [[Bowser]] | !scope="row"|Throw [[Bowser]] | ||
|style="text-align: center;"|Spin [[File:N64-Control-Neutral.png]] → {{button|B}} | |style="text-align: center;"|Spin [[File:N64-Control-Neutral.png]] → {{button|B}} | ||
|- | |- | ||
!scope="row"|[[Dive]] | !scope="row"|[[Dive]] | ||
|style="text-align: center;"|[[File:N64-Control-Neutral.png]] + {{button|B}} | |style="text-align: center;"|[[File:N64-Control-Neutral.png]] + {{button|B}} | ||
|- | |- | ||
|colspan=" | |colspan="2"|Doing a dive is the same as doing a kick but Mario has more speed. | ||
|- | |- | ||
!scope="row"|[[Slide Kick]] | !scope="row"|[[Slide Kick]] | ||
|style="text-align: center;"|[[File:N64-Control-Neutral.png]] + {{button|Z}} + {{button|B}} | |style="text-align: center;"|[[File:N64-Control-Neutral.png]] + {{button|Z}} + {{button|B}} | ||
|- | |- | ||
!scope="row"|[[Sweep Kick]] | !scope="row"|[[Sweep Kick]] | ||
|style="text-align: center;"|{{button|Z}} + {{button|B}} | |style="text-align: center;"|{{button|Z}} + {{button|B}} | ||
|- | |- | ||
!scope="row"|Duck / [[Crouch]] | !scope="row"|Duck / [[Crouch]] | ||
|style="text-align: center;"|{{button|Z}} | |style="text-align: center;"|{{button|Z}} | ||
|- | |- | ||
!scope="row"|Slide | !scope="row"|Slide | ||
|style="text-align: center;"|[[File:N64-Control-Neutral.png]] + {{button|Z}} | |style="text-align: center;"|[[File:N64-Control-Neutral.png]] + {{button|Z}} | ||
|- | |- | ||
!scope="row"|[[Crawl]] | !scope="row"|[[Crawl]] | ||
|style="text-align: center;"|{{button|Z}} + [[File:N64-Control-Neutral.png]] | |style="text-align: center;"|{{button|Z}} + [[File:N64-Control-Neutral.png]] | ||
|- | |- | ||
!scope="row"|[[Ground Pound]] | !scope="row"|[[Ground Pound]] | ||
|style="text-align: center;"|{{button|Z}} in midair | |style="text-align: center;"|{{button|Z}} in midair | ||
|- | |- | ||
!scope="row"|Rotate camera | !scope="row"|Rotate camera | ||
|style="text-align: center;"|{{button|C<>}} | |style="text-align: center;"|{{button|C<>}} | ||
|- | |- | ||
!scope="row"|Zoom in, enter first-person view | !scope="row"|Zoom in,<br />enter first-person view | ||
|style="text-align: center;"|{{button|C^}} | |style="text-align: center;"|{{button|C^}} | ||
|- | |- | ||
!scope="row"|Zoom out | !scope="row"|Zoom out | ||
|style="text-align: center;"|{{button|Cv}} | |style="text-align: center;"|{{button|Cv}} | ||
|- | |- | ||
!scope="row"|Switch camera modes | !scope="row"|Switch camera modes | ||
|style="text-align: center;"|{{button|R}} | |style="text-align: center;"|{{button|R}} | ||
|- | |- | ||
!scope="row"|Navigate menu | !scope="row"|Navigate menu | ||
|style="text-align: center;"|[[File:N64-Control-Neutral.png]] | |style="text-align: center;"|[[File:N64-Control-Neutral.png]] | ||
|- | |- | ||
!scope="row"|Confirm | !scope="row"|Confirm | ||
|style="text-align: center;"|{{button|A}} | |style="text-align: center;"|{{button|A}} | ||
|- | |- | ||
!scope="row"|Cancel | !scope="row"|Cancel | ||
|style="text-align: center;"|{{button|B}} | |style="text-align: center;"|{{button|B}} | ||
|- | |- | ||
!scope="row"|Display pause menu | !scope="row"|Display pause menu | ||
|style="text-align: center;"|{{button|Start}} | |style="text-align: center;"|{{button|Start}} | ||
|} | |} | ||