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edits
(add strat intro and z pos general body) |
(add double ledge grab right pillar prose) |
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== Double ledge grab right pillar == | == Double ledge grab right pillar == | ||
TODO: Compatible with: | |||
On entering the basement, press C-Left, C-Left, R to point the camera at the right pillar. Do a full single jump and ledge grab the right side of the pillar. | |||
Get up from the ledge grab, single jump and do a tiny left tap, so that Mario ledge grabs the left side of the pillar. | |||
TODO: video | |||
== double ledgegrab left pillar == | |||
From the door, jump and switch to Mario cam, press C-Right just before ledge grabbing the banister, and aim to grab the pillar closer to its right edge. After a quick get-up, jump and ''gently'' press right so Mario ledge grabs the right side of the pillar. Let the camera snap behind Mario, then get up. | |||
The gentle right input ensures that Mario's z-position is close to 1 560 000, which guarantees that the B-pressless exit method will work. | The gentle right input ensures that Mario's z-position is close to 1 560 000, which guarantees that the B-pressless exit method will work. | ||
== texture == | == texture == | ||
edits