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(Added text descriptions for double ledge grab right and b pressless) |
(add strat intro and z pos general body) |
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Discovered in 2025 by Crackhex and FramePerfection<ref>[https://discord.com/channels/267091686423789568/708764983852531750/1441916756904902809 Post by Crackhex in the SM64 TASing Discord, 11/22/2025]</ref>, this strategy allows Mario to bypass the 30 star door without collecting the required 30 stars. It involves using [[C^ hyperspeed]] to build enough speed to clip through the 30 star door. | Discovered in 2025 by Crackhex and FramePerfection<ref>[https://discord.com/channels/267091686423789568/708764983852531750/1441916756904902809 Post by Crackhex in the SM64 TASing Discord, 11/22/2025]</ref>, this strategy allows Mario to bypass the 30 star door without collecting the required 30 stars. It involves using [[C^ hyperspeed]] to build enough speed to clip through the 30 star door. | ||
= | Performing Crackslide can be broken down into three quite modular sections, where you can choose different options based on your preferences and it won't affect the later parts too much. | ||
== | = Setting Mario's Z position = | ||
In order to get enough speed during the C^ slide, we need to set Mario's Z position quite precisely. It should be between 1560 and 1563 (non-inclusive) to do the B press exit strategy, and between 1560 and 1561 to do the B pressless strategy. The B pressless strategy requires a more precise Z position, but overall it is still easier and thus recommended for beginners. | |||
During practice, we can use the [https://sites.google.com/view/supermario64/usamunepj/usamunerom Usamune Practice ROM] to see Mario's Z position. Navigate to HUD -> MEMORY -> SLOT5 -> press A -> Change X to O. | |||
== Double ledge grab right pillar == | |||
From the door, jump and switch to Mario cam, press C-Right just before ledge grabbing the banister, and aim to grab the bannister closer to its right edge. After a quick get-up, jump and ''gently'' press right so Mario ledge grabs the right side of the bannister. Let the camera snap behind Mario, then get up. | From the door, jump and switch to Mario cam, press C-Right just before ledge grabbing the banister, and aim to grab the bannister closer to its right edge. After a quick get-up, jump and ''gently'' press right so Mario ledge grabs the right side of the bannister. Let the camera snap behind Mario, then get up. | ||
The gentle right input ensures that Mario's z-position is close to 1 560 000, which guarantees that the B-pressless exit method will work. | The gentle right input ensures that Mario's z-position is close to 1 560 000, which guarantees that the B-pressless exit method will work. | ||
== double ledgegrab left | == double ledgegrab left pillar == | ||
== texture == | == texture == | ||
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