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(add tas comp stream reference) |
(Added text descriptions for double ledge grab right and b pressless) |
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== double ledgegrab right bannister == | == double ledgegrab right bannister == | ||
From the door, jump and switch to Mario cam, press C-Right just before ledge grabbing the banister, and aim to grab the bannister closer to its right edge. After a quick get-up, jump and ''gently'' press right so Mario ledge grabs the right side of the bannister. Let the camera snap behind Mario, then get up. | |||
The gentle right input ensures that Mario's z-position is close to 1 560 000, which guarantees that the B-pressless exit method will work. | |||
== double ledgegrab left bannister == | == double ledgegrab left bannister == | ||
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== b pressless == | == b pressless == | ||
'''Note:''' The following method will only work if Mario's z-position is below 1 560 900. | |||
Once Mario is in the C-Up slide animation, snap the camera behind Mario in Mario cam, then press C-Down+C-Left. Hold up-right and Mario will eventually launch to the pillar. Once Mario is stuck in this spot, switch to holding up and Mario will slide towards the 30 star door. | |||
This is the most consistent method of exit, but it is slightly slower than exiting manually and there is no method of skipping the door text. | |||
== b press == | == b press == | ||
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