RTA Guide/Crackslide: Difference between revisions

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Added text descriptions for double ledge grab right and b pressless
(add tas comp stream reference)
(Added text descriptions for double ledge grab right and b pressless)
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== double ledgegrab right bannister ==
== double ledgegrab right bannister ==
From the door, jump and switch to Mario cam, press C-Right just before ledge grabbing the banister, and aim to grab the bannister closer to its right edge. After a quick get-up, jump and ''gently'' press right so Mario ledge grabs the right side of the bannister. Let the camera snap behind Mario, then get up.
The gentle right input ensures that Mario's z-position is close to 1 560 000, which guarantees that the B-pressless exit method will work.


== double ledgegrab left bannister ==
== double ledgegrab left bannister ==
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== b pressless ==
== b pressless ==
'''Note:''' The following method will only work if Mario's z-position is below 1 560 900.
Once Mario is in the C-Up slide animation, snap the camera behind Mario in Mario cam, then press C-Down+C-Left. Hold up-right and Mario will eventually launch to the pillar. Once Mario is stuck in this spot, switch to holding up and Mario will slide towards the 30 star door.
This is the most consistent method of exit, but it is slightly slower than exiting manually and there is no method of skipping the door text.


== b press ==
== b press ==
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