Hazy Maze Cave: Difference between revisions

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{{main|Watch for Rolling Rocks}}
{{main|Watch for Rolling Rocks}}
:''Video : https://www.youtube.com/watch?v=aFx7woWkZbc ''
:''Video : https://www.youtube.com/watch?v=aFx7woWkZbc ''
The star is located on a very high platform, normally requiring wall kicks to reach. In the past, the star was completed with 1 A press by using Hyper Speed Walking to generate enough speed to reach it with a double jump (the height gained is proportional to the speed). Eventually, a method was found that allows Mario to gain virtually unlimited speed, allowing access to [[Parallel Universe]]s and reach the destination with 0.5 A presses. The A press is held up until this point for conserving speed up the elevator with repeated AB kicks.


The breakdown of the route is as follows: First, Mario transports a scuttlebug to the corner of the Watch for Rolling Rocks platform. Then, Mario raises the scuttlebug to roughly the height of the platform for Mario to bounce on later. Next, Mario begins accumulating speed with Hyper Speed Walking and navigates to the slippery slope on the island to build up speed faster. The speed-building process takes 2 hours to complete. Once the [[syncing speed]] for accessing PUs is reached, Mario begins his PU movement to navigate the top part of the course, and finally lands on the platform by bouncing on a scuttlebug and ground-pounding at the [[misalignment]]. From there, Mario grabs the star normally.
The main breakthrough for collecting this star 0xA was the discovery that it is possible to clip the [[Controllable Platform|controllable platform]] in the red coin rooms out of bounds. The trick was named [[Mario's Platform Adventure]], and it allowed the transport of enemies beyond their default room. This allows Mario to enter a hallway with swoopers and guide them to the nearby elevator to raise their heights and clip them through the wall onto the controllable platform. They are then brought to the room with the star and clipped back in bounds. A scuttlebug is raised up to the platform, and another swooper is lured over to the platform as well. Finally, Mario uses [[Vertical Speed Conservation]], bounces on all three swoopers and the scuttlebug, and performs a [[Glitchy Ledge Grab]] to reach the platform.<ref>[https://youtu.be/aFx7woWkZbc "HMC Watch for Rolling Rocks 0xA" by UncommentatedPannen]</ref>
 
In September 2023, it was discovered that it is possible to clip the [[Controllable Platform|controllable platform]] in the red coin rooms out of bound, the trick now named [[Mario's Platform Adventure]], which allowed the transportt of enemies beyong their basic room. This was used on October 1st 2023 to collect Watch for Rolling Rocks in 0 A Presses.<ref>[https://youtu.be/aFx7woWkZbc "HMC Watch for Rolling Rocks 0xA" by UncommentatedPannen]</ref>
===HMC 100 coins ''(0x)''===
===HMC 100 coins ''(0x)''===
:''Video 1 (main strategy): https://youtu.be/oqji_Lr1lFc ''
:''Video 1 (main strategy): https://youtu.be/oqji_Lr1lFc ''
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Later in 2015 (in the second video), Pannenkoek found a way to collect the topmost blue coin by bouncing on the third swooper. The primary obstacle is that there are very few swooper paths that do this since the swooper needs to stay close to Mario when the VSC to ground-pound movement is performed. Additionally, the said swooper must head towards the blue coin when the switch's effect is active. Altogether, it takes a lot of effort to find a swooper path that satisfies all of the above. With 99 coins, Mario uses a Monty Mole and the fourth swooper to simultaneously land on the exit platform and collect the swooper's coin, spawning the 100 coin star. With this strategy, Mario can collect the star at the exit of the toxic maze, instead of having to collect the 100 coin star within the maze with no way out, forcing him to exit the course by dying and then reenter it.
Later in 2015 (in the second video), Pannenkoek found a way to collect the topmost blue coin by bouncing on the third swooper. The primary obstacle is that there are very few swooper paths that do this since the swooper needs to stay close to Mario when the VSC to ground-pound movement is performed. Additionally, the said swooper must head towards the blue coin when the switch's effect is active. Altogether, it takes a lot of effort to find a swooper path that satisfies all of the above. With 99 coins, Mario uses a Monty Mole and the fourth swooper to simultaneously land on the exit platform and collect the swooper's coin, spawning the 100 coin star. With this strategy, Mario can collect the star at the exit of the toxic maze, instead of having to collect the 100 coin star within the maze with no way out, forcing him to exit the course by dying and then reenter it.
==Other challenges==
In the [[CCC Challenge]], excluding coin missions, all stars can be collected. ''Metal-Head Mario Can Move!'' requires falling onto the purple switch with enough speed to press it without the [[Metal Cap]].
In the [[No Buttons Allowed Challenge]], no stars can be collected. ''Swimming Beast in the Cavern'' is almost possible, with only the small lip of the elevator preventing Mario from getting onto it.
In the [[No Joystick Allowed Challenge]], no stars can be collected, as they all require entering doors.
==References==
==References==
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