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(Added BitDW spawning displacement (unsolved even though researched)) |
(added extra clip for BitDW displacement and claim of 3DAll stars) |
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|BitFS elevator downwarp||Mario was teleported downward from the BitFS elevator during a race, this glitch has only been documented once on the US N64 version of the game||[https://youtu.be/X-FgI9zG0k4?t=1747 "BitFS elevator downwarp"] | |BitFS elevator downwarp||Mario was teleported downward from the BitFS elevator during a race, this glitch has only been documented once on the US N64 version of the game||[https://youtu.be/X-FgI9zG0k4?t=1747 "BitFS elevator downwarp"] | ||
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|BitDW Spawning Displacement||Mario spawned in the level at a location different than normal, which seems to be caused by [[Spawning displacement|spawning displacement]]. However, the trap doors in the castle lobbies get overwritten on level load | |BitDW Spawning Displacement||Mario spawned in the level at a location different than normal, which seems to be caused by [[Spawning displacement|spawning displacement]]. However, the trap doors in the castle lobbies get overwritten on level load and have no traction and the behavior has never been reproduced consistantly. There are also claims of people being affected on the [[3D All Stars|3D-All stars]] version of the game, although those claims cannot be verified||[https://youtu.be/TBjjG7SjlFU?t=3433 "L'ICEBERG de MARIO 64 : 100% expliqué" by Farod]<br>[https://www.youtube.com/watch?v=oV5RwusPJ1A "unknown sm64 glitch - spawning displacement in bitdw" by Tabascoth Secondary (Reupload of a tweet)] | ||
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{{Glitches}} | {{Glitches}} |
edits