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edits
m (Changed "downwrap" to "downwarp") |
(Added BitDW spawning displacement (unsolved even though researched)) |
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|BitFS elevator downwarp||Mario was teleported downward from the BitFS elevator during a race, this glitch has only been documented once on the US N64 version of the game||[https://youtu.be/X-FgI9zG0k4?t=1747 "BitFS elevator downwarp"] | |BitFS elevator downwarp||Mario was teleported downward from the BitFS elevator during a race, this glitch has only been documented once on the US N64 version of the game||[https://youtu.be/X-FgI9zG0k4?t=1747 "BitFS elevator downwarp"] | ||
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|BitDW Spawning Displacement||Mario spawned in the level at a location different than normal, which seems to be caused by [[Spawning displacement|spawning displacement]]. However, the trap doors in the castle lobbies get overwritten on level load (By the moving platforms on object slots 23/24) and the behavior has never been reproduced||[https://youtu.be/TBjjG7SjlFU?t=3433 "L'ICEBERG de MARIO 64 : 100% expliqué" by Farod] | |||
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{{Glitches}} | {{Glitches}} |
edits