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== Objects Limit == | == Objects Limit == | ||
[[File:Mario 64 freezed.png|thumb|289x289px|Freezed game after collecting a coin in [[Tick Tock Clock|TTC]]. Note the object counter (top-left) at his limit (238) in the Top Left of the screen]] | [[File:Mario 64 freezed.png|thumb|289x289px|Freezed game after collecting a coin in [[Tick Tock Clock|TTC]]. Note the object counter (top-left) at his limit (238) in the Top Left of the screen]] | ||
'''Object Limit '''is the maximum amount of objects a course can have loaded at the ''same time'' until the game [[Game Freeze|freezes]] (Note: this | '''Object Limit '''is the maximum amount of objects a course can have loaded at the ''same time'' until the game [[Game Freeze|freezes]] (Note: this doesn't apply to the total Objects in the course, only to the ones that are loaded, as unloaded objects don't use slots). | ||
Another way to explain is when all the course's object memory slots are full with Important Objects and another one is added. When this | Another way to explain is when all the course's object memory slots are full with Important Objects and another one is added. When this happens, the game freezes. | ||
== Trivia == | == Trivia == |