Iwerlipse: Difference between revisions

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168 bytes added ,  31 January 2020
Math formatting
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The set of differential equations is:
The set of differential equations is:


dx/dt = v_x*cos[f(t)]
<math>\frac{dx}{dt} = v_x\cos[f(t)]</math>


d^2y/dt^2 = a*sin[f(t)] - D
<math>\frac{d^2y}{dt^2} = a\sin[f(t)] - D </math>


''f(t)'' is the function for a SM64 player's joystick tilt in terms of time.


f(t) is the function for a SM64 player's joystick tilt in terms of time.
''a'' is forward acceleration, and is usually defined in game as 1.5.


a is forward acceleration, and is usually defined in game as 1.5.
''v<sub>x</sub>'' is sideways velocity and is usually defined in game as 10.


v_x is sideways velocity and is usually defined in game as 10.
''D'' is drag, which usually can be values: +2.35, +0.35, 0, -0.35, -1.35. For TASing purposes, where high speed is always ideal, ''D'' is most commonly set to -1.35, for cases when Mario's forward speed is above 32.
 
D is drag, which usually can be values: +2.35, +0.35, 0, -0.35, -1.35. For TASing purposes, where high speed is always ideal, D is most commonly set to -1.35, for cases when Mario's forward speed is above 32.




The problem was posed by jongyon7192p as a curiosity, and it became relevant to the ABC challenge a few times before being solved through some other means.
The problem was posed by jongyon7192p as a curiosity, and it became relevant to the ABC challenge a few times before being solved through some other means.


Iwer stated on April 2018 that optimal straining for the Air_no_Turn action is dyaw(t,r) = acotan(0.15r*t).
Iwer stated on April 2018 that optimal straining for the Air_no_Turn action is <math>\text{dyaw}(t,r) = \text{acotan}(0.15r*t) </math>.  


On October 2019, trex21415 provided a full analytical proof for Iwer's claim, using a generalized 2nd-order Euler-Lagrange equation.
On October 2019, trex21415 provided a full analytical proof for Iwer's claim, using a generalized 2nd-order Euler-Lagrange equation.
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By plugging Iwer and Trex's equation to solve for x and y, we obtain the parametric equations, the solution to the Iwerlipse:
By plugging Iwer and Trex's equation to solve for x and y, we obtain the parametric equations, the solution to the Iwerlipse:


x = (+/-)v_x*n*t/sinh(t)
<math>x = \pm \frac{v_xnt}{\sinh(t)} </math>


y = v_i*n + a/2*n^2(coth(t)-t/sinh^2(t)-D/a)
<math>y = v_in + \frac{a}{2}n^2\bigg(\coth(t)-\frac{t}{\sinh^2(t)}-\frac{D}{a}\bigg)</math>

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