Chain Chomp: Difference between revisions

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=== Huge Chain Chomp Jump ===
=== Huge Chain Chomp Jump ===
[[File:Flying chain chomp.png|thumb|Chain Chomp flying into the air after touching a bob-omb during his cutscene.]]
[[File:Flying chain chomp.png|thumb|Chain Chomp flying into the air after touching a bob-omb during his cutscene.]]
When Chain Chomp touches a [[Bob-omb]] or a [[Cork Box]], he will fly into the air. Usually his chain keeps him from going very high, but if he touches a cork box or bob-omb during his cutscene, there is nothing to stop him and he flies very high into the air before landing again.
When Chain Chomp touches a [[Bob-omb]] or a [[Cork Box]], he will fly into the air. Usually his chain keeps him from going very high, but if he touches a cork box or bob-omb during his cutscene, there is nothing to stop him and he flies very high into the air before landing again. After landing, he resumes his cutscene as normal.
 
==== Interruption Softlock ====
If chain chomp touches a thrown cork box during his cutscene, after he flies into the air and lands again, he will not resume his cutscene, resulting in a softlock.

Revision as of 16:06, 17 September 2018

Scuttlebug
[[File:A scuttlebug]]
Hitbox
Damage 3 (with hat)
Found In
Bob-Omb Battlefield

Chain Chomp is an enemy that appears only in BoB. He is chained to a wooden post, and he lunges at Mario when he is nearby.

If Mario ground pounds on the post 3 times to put it into the ground, Chain Chomp becomes freed. It activates a cutscene where chain chomp jumps around, smashes the gate that has a star behind it, and then jumps up the mountain. Chain chomp then disappears, and gameplay resumes.

Glitches

Chain Chomp Falls Down

The exact cause is not known, but sometimes during Chain Chomp's cutscene he will fall off past the fence, which causes his animation to glitch and he doesn't jump to the right places.

Huge Chain Chomp Jump

Chain Chomp flying into the air after touching a bob-omb during his cutscene.

When Chain Chomp touches a Bob-omb or a Cork Box, he will fly into the air. Usually his chain keeps him from going very high, but if he touches a cork box or bob-omb during his cutscene, there is nothing to stop him and he flies very high into the air before landing again. After landing, he resumes his cutscene as normal.

Interruption Softlock

If chain chomp touches a thrown cork box during his cutscene, after he flies into the air and lands again, he will not resume his cutscene, resulting in a softlock.