Hyperspeed Water Sliding: Difference between revisions
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Hyperspeed Water | '''Hyperspeed Water Sliding''' or '''HSWS''' is a technique to repeatedly gain speed via [[C^ sliding]] then going into [[water]]. Going into water conserves sliding speed, which can be used to gain speed by conserving that speed back into a sliding state. | ||
==Execution== | ==Execution== | ||
This uses the [[C^ hyperspeed]] trick and sliding speed conversion. On a slippery slope with water, crouch and C^ on the same frame to start sliding. | This uses the [[C^ hyperspeed]] trick and sliding speed conversion. On a [[slippery slope]] with water, crouch and C^ on the same frame to start sliding. | ||
(Somebody add more and better details) | (Somebody add more and better details) | ||
==Nonslippery Slope Variant== | |||
HSWS can also be performed on [[nonslippery slopes]] by staying on the slope for 1 frame <ref></ref>. The speed gained from this trick asymptotes at ~100. |
Revision as of 19:00, 8 September 2018
Hyperspeed Water Sliding or HSWS is a technique to repeatedly gain speed via C^ sliding then going into water. Going into water conserves sliding speed, which can be used to gain speed by conserving that speed back into a sliding state.
Execution
This uses the C^ hyperspeed trick and sliding speed conversion. On a slippery slope with water, crouch and C^ on the same frame to start sliding. (Somebody add more and better details)
Nonslippery Slope Variant
HSWS can also be performed on nonslippery slopes by staying on the slope for 1 frame Cite error: Invalid <ref>
tag; refs with no name must have content. The speed gained from this trick asymptotes at ~100.