136
edits
No edit summary |
Jongyon7192p (talk | contribs) (there is SO much to talk about single jumps here. this might be where we link overflow jumps and negative jumps. Should we combine single and double jump to 1 page?) |
||
Line 4: | Line 4: | ||
* While in [[quicksand]], if Mario attempts to enter the [[Double Jump|double jump]] or [[twirling]] actions he will single jump instead. Doing this with twirling is very complicated and requires use of the [[Air Throw Landing|air throw landing]] action<ref>https://www.youtube.com/watch?v=wzUEzHk-ioQ</ref>. | * While in [[quicksand]], if Mario attempts to enter the [[Double Jump|double jump]] or [[twirling]] actions he will single jump instead. Doing this with twirling is very complicated and requires use of the [[Air Throw Landing|air throw landing]] action<ref>https://www.youtube.com/watch?v=wzUEzHk-ioQ</ref>. | ||
A single jump can go up to 242 units high depending on how long the A button is held, assuming Mario starts by standing still. The higher Mario's speed, the higher he will jump. | A single jump can go up to 242 units high depending on how long the A button is held, assuming Mario starts by standing still. The higher Mario's speed, the higher he will jump. | ||
The jump is based on horizontal speed: spd/5+42 | |||
[[Category:Actions]] | [[Category:Actions]] |
edits