Yellow Coin: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 140: | Line 140: | ||
| 80 | | 80 | ||
| style="color: red;" | 250 | | style="color: red;" | 250 | ||
| No other infinite coin glitches are available in this course, apart from cloning, so | | No other infinite coin glitches are available in this course, apart from cloning, so 250 coins is the maximum coins you can get before the game freezes | ||
|- | |- | ||
! scope="row"| Bowser in the Sky | ! scope="row"| Bowser in the Sky |
Revision as of 08:03, 9 June 2018
Coin | |||
[[File:]] | |||
Hitbox Info | |||
Hitbox | |||
Tangibility radius | Someone please add | ||
Interaction type | Someone please add | ||
| |||
|
A coin is an object in Super Mario 64 and is found is most courses. Upon touching a coin it increases the coin counter, heals Mario and unloads itself. Collecting 100 Coins spawns a 100 Coin Star near Mario. Using cloning and other glitches you can create and collect more coins than there are in one course.
Coin Duplication
Using cloning it is possible to collect more than the normal number of coins in a course. However using cloning to try and get up to 999 coins wouldn't work because each clone takes up a object slot in memory. Going over around 280 object slots freezes the game and so alternate methods must be used to gain infinite coins.
Course name | Maximum Coins without coin duplication | Maximum Coins with duplication | More info |
---|---|---|---|
Bomb-omb Battlefield | 146 | 999 | Breaking-Disappearing Cork Box Glitch |
Whomp’s Fortress | 141 | 999 | Breaking-Disappearing Cork Box Glitch |
Jolly Roger Bay | 104 | 104 | No infinite coin glitches are available in this course |
Cool, Cool Mountain | 154 | 154 | No infinite coin glitches are available in this course |
Big Boo’s Haunt | 151 | 151 | No infinite coin glitches are available in this course |
Hazy Maze Cave | 139 | 139 | No infinite coin glitches are available in this course |
Lethal Lava Land | 133 | 133 | No infinite coin glitches are available in this course |
Shifting Sand Land | 136 | 999 | Breaking-Disappearing Cork Box Glitch |
Dire, Dire Docks | 106 | 999 | Going through the loading point unloads all coin clones |
Snowman’s Land | 126 | 999 | Money-bag duplication |
Wet-Dry World | 152 | 999 | Going through the loading point unloads all coin clones |
Tall, Tall Mountain | 137 | 999 | Entering and exiting the slide unloads all coin clones |
Tiny-Huge Island | 191 | 999 | Piranha Plant glitch |
Tick Tock Clock | 128 | 279 | No other infinite coin glitches are avalible, apart from cloning, so 279 coins is the maximum coins you can get before the game freezes |
Rainbow Ride | 146 | 290 | No other infinite coin glitches are available in this course, apart from cloning, so 290 coins is the maximum coins you can get before the game freezes |
Tower of the Wing Cap | 63 | 63 | No infinite coin glitches are available in this course |
Vanish Cap Under the Moat | 27 | 27 | No infinite coin glitches are available in this course |
Cavern of the Metal Cap | 47 | 47 | No infinite coin glitches are available in this course |
The Princess's Secret Slide | 80 | 80 | No infinite coin glitches are available in this course |
The Secret Aquarium | 56 | 56 | No infinite coin glitches are available in this course |
Wing Mario over the Rainbow | 56 | 56 | No infinite coin glitches are available in this course |
Bowser in the Dark World | 80 | 999 | Whenever Bowser blows fire, there's a chance that some of the flames will spawn a yellow coin. Since he does this attack infinitely, you have the chance to collect infinite coins |
Bowser in the Fire Sea | 80 | 250 | No other infinite coin glitches are available in this course, apart from cloning, so 250 coins is the maximum coins you can get before the game freezes |
Bowser in the Sky | 76 | 999 | Whenever Bowser blows fire, there's a chance that some of the flames will spawn a yellow coin. Since he does this attack infinitely, you have the chance to collect infinite coins |