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  • ...can be obtained from MIPS. MIPS was used extensively in early Nintendo 64 test simulations<sup style='color:blue'>[citation needed]</sup>. Mario was origi
    1 KB (201 words) - 15:12, 29 December 2023
  • [[File:FloorCucking.png|alt=test alttext|left|thumb|Example of how a bottom floor always below a top floor,
    2 KB (281 words) - 14:11, 19 May 2024
  • dane: "Yeah boot gave me a hardware test. Nothing ever turned up. But at some point we can do more advanced testing. ...hardware tests. It tested a pretty limited subset of things that we should test. Like just some basic mulmul tests, but no other interesting fp combos, no
    7 KB (1,075 words) - 20:30, 28 May 2021
  • ...Guy]], [[Goomba]], [[Heart]], [[Koopa Shell]], metal_box, purple_switch, [[Test Platform]] || All except [[Castle Interior]] and [[Bowser fight|Bowser 1, 2
    3 KB (387 words) - 14:10, 13 October 2023
  • ...ne to human error and possibly differences in setups, so you might want to test and tweak these offsets to match your setup.
    3 KB (604 words) - 04:32, 19 March 2021
  • ...screen) was an unreleased version of the game for the 64DD, likely made to test the load times of the system. The 64DD was a commercial failure, and the DD
    11 KB (1,749 words) - 06:12, 21 November 2021
  • The '''Debug Mode''' was a mode used by the developers to test out various features and to find bugs.
    17 KB (2,621 words) - 01:33, 11 May 2021