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Arthurtilly (talk | contribs) (Fixing extremely shit definition of objects) |
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An '''object''' is | An '''object''' is an entity in the game that is not part of the level geometry of the course. Most objects either interact with Mario and/or move in some way, act as stationary platforms or simply exist for aesthetic purposes. The maximum number of objects in a [[List of Courses|course]] is 240. | ||
Objects exist in two tiers: unimportant objects and important objects. | Objects exist in two tiers: unimportant objects and important objects. | ||
== Unimportant Objects == | == Unimportant Objects == | ||
Unimportant objects generally do not affect gameplay at all and exist purely for visuals. Some examples of unimportant objects are: | |||
* Smoke from being burned in lava | * Smoke from being burned in lava | ||
* Yellow Stars from ground pounds and headbonking | * Yellow Stars from ground pounds and headbonking | ||
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== Important Objects == | == Important Objects == | ||
Important objects are involved in gameplay to some degree. Some examples of important objects are: | |||
* [[Mario]] | |||
* NPCs | |||
** [[Toad]] | ** [[Toad]] | ||
** [[Red Bob-omb]] | ** [[Red Bob-omb]] |
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