1 Key: Difference between revisions

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→‎Bowser Fight: links, grammarzz
(→‎Bowser Fight: links, grammarzz)
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Mario traverses the beginning of the level, using the [[hanging-ceiling upwarp]] glitch to pass the pole. On the elevator, Mario performs an elevator BLJ to gain QPU speed. Then, Mario travels through a PU and performs an [[overflow jump]], making use of high negative vertical speed to snap to the area with the bob-ombs (in a PU), before navigating into the warp for the Bowser fight.
Mario traverses the beginning of the level, using the [[hanging-ceiling upwarp]] glitch to pass the pole. On the elevator, Mario performs an elevator BLJ to gain QPU speed. Then, Mario travels through a PU and performs an [[overflow jump]], making use of high negative vertical speed to snap to the area with the bob-ombs (in a PU), before navigating into the warp for the Bowser fight.
===Bowser Fight===
===Bowser Fight===
When the stage is tilted, Mario BLJ's to gain large amounts of speed. With this speed, Mario is able to move farther after grabbing Bowser's tail than normal, which place them closer to the mine than would otherwise be possible. After beating Bowser, Mario enters and pause-exits out of [[Dire, Dire Docks]] to quickly return to the castle lobby.
When [[Bowser in the Fire Sea|the stage]] is tilted, Mario BLJs to gain a large amount of speed. With this speed, Mario is able to move farther after grabbing [[Bowser]]'s tail than normal, which places them closer to the [[mine]] than would otherwise be possible. After beating Bowser, Mario enters and pause-exits out of [[Dire, Dire Docks]] to quickly return to the castle lobby.
 
===Castle Upstairs===
===Castle Upstairs===
Mario uses a ledge grab to quickly get up the first set of stairs. Although it is not visible on camera, Mario then performs a Side BLJ to gain speed. He clips through the 50 Star door. Mario then performs "Clock Punch", described here (scroll down)<ref>[http://tasvideos.org/5237S.html "Super Mario 64 "1 Key" in 04:21.3" on TASVideos"]</ref>. He then uses wall kicks to navigate past the [[Endless Stairs]] and into [[Bowser in the Sky]].
Mario uses a ledge grab to quickly get up the first set of stairs. Although it is not visible on camera, Mario then performs a Side BLJ to gain speed. He clips through the 50 Star door. Mario then performs "Clock Punch", described here (scroll down)<ref>[http://tasvideos.org/5237S.html "Super Mario 64 "1 Key" in 04:21.3" on TASVideos"]</ref>. He then uses wall kicks to navigate past the [[Endless Stairs]] and into [[Bowser in the Sky]].

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