771
edits
(→Tick Tock Clock Random Setting Only: migrate spinner info) |
|||
Line 39: | Line 39: | ||
===[[Tick Tock Clock]] Random Setting Only=== | ===[[Tick Tock Clock]] Random Setting Only=== | ||
The following objects call RNG under the given circumstances when the clock was entered at 6:00 (the random setting). | The following objects call RNG under the given circumstances when the clock was entered at 6:00 (the random setting). | ||
* [[Spinner#Random Setting|Spinners]] | * [[Spinner#Random Setting|Spinners]] call RNG twice | ||
* [[Cogs]] call RNG twice when they reach their target [[angular velocity]] (TAV)<ref>https://www.youtube.com/watch?v=S0q3_toE3b4</ref>. The cog approaches its TAV with an angular acceleration of ±50AU/frame². The first call determines the cog's next TAV. Because of the way the formula is structured, there is a possibility that the TAV is 0. If this occurs multiple times, the cog can stand still. The TAV is calculated by the following formula: | * [[Cogs]] call RNG twice when they reach their target [[angular velocity]] (TAV)<ref>https://www.youtube.com/watch?v=S0q3_toE3b4</ref>. The cog approaches its TAV with an angular acceleration of ±50AU/frame². The first call determines the cog's next TAV. Because of the way the formula is structured, there is a possibility that the TAV is 0. If this occurs multiple times, the cog can stand still. The TAV is calculated by the following formula: | ||
<nowiki>Target Angular Velocity = (RNG % 7) * 200</nowiki> | <nowiki>Target Angular Velocity = (RNG % 7) * 200</nowiki> |