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;Coordinates (x, y, z): (4260, 998, -2045) | ;Coordinates (x, y, z): (4260, 998, -2045) | ||
;Corresponding Location (WF): Off the edge of the second arrow-pointing brick platforms (closer to the Thwomp). | ;Corresponding Location (WF): Off the edge of the second arrow-pointing brick platforms (closer to the Thwomp). | ||
Corresponding Location (DDD): In between two moving poles in midair, with caged walls on the sides. | ;Corresponding Location (DDD): In between two moving poles in midair, with caged walls on the sides. | ||
;Video Link: https://www.youtube.com/watch?v=gvQMNQlgu3s | ;Video Link: https://www.youtube.com/watch?v=gvQMNQlgu3s | ||
;Purpose: The HOLP allows Mario to place a pole clone between two poles, facilitating him at collecting the 2 red coins behind the cages. | ;Purpose: The HOLP allows Mario to place a pole clone between two poles, facilitating him at collecting the 2 red coins behind the cages. | ||
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In Dire Dire Docks, Mario uses transition cloning glitch and hat-in-hand glitch to remotely place a pole clone at the HOLP. | In Dire Dire Docks, Mario uses transition cloning glitch and hat-in-hand glitch to remotely place a pole clone at the HOLP. | ||
===Tick-Tock Clock Cogs (WDW → TTC 1)=== | |||
;Coordinates (x, y, z): (254, 2374, -3571) | |||
;Corresponding Location (WDW): A corner close to the highest water-level changer, at the edge of the course | |||
;Corresponding Location (TTC): Out of bounds (opposite side of starting platform). Height is equivalent to the high tip of the narrow path leading to the thin rotating platforms. | |||
;Video Link: https://www.youtube.com/watch?v=gvQMNQlgu3s | |||
;Purpose: Allows access of the platforms after the cogs without pressing A by using the Bob-omb (teleported to the HOLP using Instant Release and spawned at Mario's location due to a failsafe). Used for "Roll into the Cage" and "The Pit and the Pendulums". | |||
;Usage restrictions: DDD Course Version 2 (poles), '''Vanish Cap''' unlocked. | |||
To set the HOLP in Wet-Dry World, Mario holds a Chuckya and walk to the goal location. The HOLP's height is irrelevant. | |||
In Tick Tock Clock, Mario uses [[Instant Release]] (teleporting the Bob-omb to HOLP's location at Mario's height) for later Bob-omb reactivation when Mario reaches the cog platforms, and then uses backwards momentum to navigate to the cage. For "Roll into the Cage", Mario uses VSC to reach the star inside the cage; for "The Pit and the Pendulums", Mario uses [[Hyper Speed Grinding]] on the treadmill and double jumps to higher areas. |
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