Mario: Difference between revisions

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Created page with "Mario is the main protagonist of Super Mario 64 and he is the main object that the player controls. {| class="wikitable" ! rowspan=2| Action || rowspan=2 | Nintendo 64 ||..."
(Created page with "'''Mario''' is the only playable character in ''Super Mario 64''. As such, his behavior is based on what inputs are sent to the game via the Nintendo 64 controller. Hi...")
 
(Created page with "Mario is the main protagonist of Super Mario 64 and he is the main object that the player controls. {| class="wikitable" ! rowspan=2| Action || rowspan=2 | Nintendo 64 ||...")
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'''Mario''' is the only playable character in ''[[Super Mario 64]]''. As such, his behavior is based on what inputs are sent to the game via the [[Nintendo 64 controller]]. His [[position]], [[speed]], and [[Angle|rotation]] can be changed in gameplay, and he can also be made to jump, attack, grab, and perform other moves, which are all basic gameplay features.
Mario is the main protagonist of [[Super Mario 64]] and he is the main object that the player controls.
[[Category:Characters]]
 
[[Category:Objects]]
{| class="wikitable"
! rowspan=2| Action || rowspan=2 | Nintendo 64 || colspan=2 | <span class=explain style=color:inherit title="Nintendo 64 version">Wii (Virtual Console)</span>
|-
! GameCube Controller || Classic Controller
|-
! rowspan=2 | Movement
| [[File:N64-Control-Neutral.png]] || [[File:Gamecube-Control-Neutral.png]] || [[File:Wii-Classic-Lstick-Neutral.png]]
|-
| colspan=3 | There are two modes of moving, walking and running. The more the control stick tilts away from the center, the more Mario moves faster; the opposite is also true.
|-   
! Jump
| [[File:N64-Button-A.png]] || [[File:Gamecube-Button-A.png]] || [[File:Wii-Classic-Button-A.png]]
|-
! rowspan=2 | Double Jump
| [[File:N64-Button-A.png]] <b style="font-size:18px">+</b> [[File:N64-Button-A.png]] || [[File:Gamecube-Button-A.png]] <b style="font-size:18px">+</b> [[File:Gamecube-Button-A.png]] || [[File:Wii-Classic-Button-A.png]] <b style="font-size:18px">+</b> [[File:Wii-Classic-Button-A.png]]
|-
| colspan=3 | After jumping, press when landing on the floor.
|-
! rowspan=2 | Triple Jump
| [[File:N64-Button-A.png]] <b style="font-size:18px">+</b> [[File:N64-Button-A.png]] <b style="font-size:18px">+</b> [[File:N64-Button-A.png]] || [[File:Gamecube-Button-A.png]] <b style="font-size:18px">+</b> [[File:Gamecube-Button-A.png]] <b style="font-size:18px">+</b> [[File:Gamecube-Button-A.png]] || [[File:Wii-Classic-Button-A.png]] <b style="font-size:18px">+</b> [[File:Wii-Classic-Button-A.png]] <b style="font-size:18px">+</b> [[File:Wii-Classic-Button-A.png]]
|-
| colspan=3 | After double jumping, press when landing on the floor. <br> With the Wing Cap, this action will launch Mario into the air.
|-
! rowspan=2 | Wall Jump
| [[File:N64-Control-Neutral.png]] <b style="font-size:18px">+</b> [[File:N64-Button-A.png]] || [[File:Gamecube-Control-Neutral.png]] <b style="font-size:18px">+</b> [[File:Gamecube-Button-A.png]] || [[File:Wii-Classic-Lstick-Neutral.png]]<b style="font-size:18px">+</b> [[File:Wii-Classic-Button-A.png]]
|-
| colspan=3 | Mario must face towards a wall to perform this move.
|-
! rowspan=2 | Side/cartwheel flip jump
| [[File:N64-Control-Left.png]] <b style="font-size:18px">+</b> [[File:N64-Control-Left.png]] <b style="font-size:18px">+</b> [[File:N64-Button-A.png]] || [[File:Gamecube-Control-Left.png]] <b style="font-size:18px">+</b> [[File:Gamecube-Control-Right.png]] <b style="font-size:18px">+</b> [[File:Gamecube-Button-A.png]] || [[File:Wii-Classic-Lstick-Left.png]] <b style="font-size:18px">+</b> [[File:Wii-Classic-Lstick-Right.png]] <b style="font-size:18px">+</b> [[File:Wii-Classic-Button-A.png]]
|-
| colspan=3 | Jump button must be pressed while making a U-turn.
|-
! Backflip
| [[File:N64-Button-Z.png]] <b style="font-size:18px">+</b> [[File:N64-Button-A.png]] || [[File:Gamecube-Button-L.png]] <b style="font-size:18px">+</b> [[File:Gamecube-Button-A.png]] || [[File:Wii-Classic-Button-L.png]] <b style="font-size:18px">+</b> [[File:Wii-Classic-Button-A.png]]
|-
! Long Jump
| [[File:N64-Control-Neutral.png]] <b style="font-size:18px">+</b> [[File:N64-Button-Z.png]] <b style="font-size:18px">+</b> [[File:N64-Button-A.png]] || [[File:Gamecube-Control-Neutral.png]] <b style="font-size:18px">+</b> [[File:Gamecube-Button-L.png]] <b style="font-size:18px">+</b> [[File:Gamecube-Button-A.png]] || [[File:Wii-Classic-Lstick-Neutral.png]] <b style="font-size:18px">+</b> [[File:Wii-Classic-Button-L.png]] <b style="font-size:18px">+</b> [[File:Wii-Classic-Button-A.png]]
|-
! rowspan=2 | Ground Pound
| [[File:N64-Button-Z.png]] || [[File:Gamecube-Button-L.png]] || [[File:Wii-Classic-Button-L.png]]
|-
| colspan=3 | Mario must be in mid-air to perform this move.
|-
! Duck / Crouch
| [[File:N64-Button-Z.png]] || [[File:Gamecube-Button-L.png]] || [[File:Wii-Classic-Button-L.png]]
|-
! Crawl
| [[File:N64-Button-Z.png]] <b style="font-size:18px">+</b> [[File:N64-Control-Neutral.png]] || [[File:Gamecube-Button-L.png]] <b style="font-size:18px">+</b>[[File:Gamecube-Control-Neutral.png]] || [[File:Wii-Classic-Button-L.png]] <b style="font-size:18px">+</b> [[File:Wii-Classic-Lstick-Neutral.png]]
|-
! Punch
| [[File:N64-Button-B.png]] || [[File:Gamecube-Button-B.png]] || [[File:Wii-Classic-Lstick-Left.png]]
|-
! Dive
| [[File:N64-Control-Neutral.png]] <b style="font-size:18px">+</b> [[File:N64-Button-B.png]] || [[File:Gamecube-Control-Neutral.png]] <b style="font-size:18px">+</b> [[File:Gamecube-Button-B.png]] || [[File:Wii-Classic-Lstick-Neutral.png]] <b style="font-size:18px">+</b> [[File:Wii-Classic-Lstick-Left.png]]
|-
! rowspan=2 | Kick
| [[File:N64-Button-B.png]] || [[File:Gamecube-Button-B.png]] || [[File:Wii-Classic-Lstick-Left.png]]
|-
| colspan=3 | Mario must be in mid-air to perform this move.
|-
! Slide Kick
| [[File:N64-Control-Neutral.png]] <b style="font-size:18px">+</b> [[File:N64-Button-Z.png]] <b style="font-size:18px">+</b> [[File:N64-Button-B.png]] || [[File:Gamecube-Control-Neutral.png]] <b style="font-size:18px">+</b> [[File:Gamecube-Button-L.png]] <b style="font-size:18px">+</b> [[File:Gamecube-Button-B.png]] || [[File:Wii-Classic-Lstick-Neutral.png]] <b style="font-size:18px">+</b> [[File:Wii-Classic-Button-L.png]] <b style="font-size:18px">+</b> [[File:Wii-Classic-Lstick-Left.png]]
|-
! Sweep Kick
| [[File:N64-Button-Z.png]] <b style="font-size:18px">+</b> [[File:N64-Button-B.png]] || [[File:Gamecube-Button-L.png]] <b style="font-size:18px">+</b> [[File:Gamecube-Button-B.png]] || [[File:Wii-Classic-Button-L.png]] <b style="font-size:18px">+</b> [[File:Wii-Classic-Lstick-Left.png]]
|-
! Rotate/Center camera
| [[File:N64-C-Left.png]] / [[File:N64-C-Right.png]] || [[File:Gamecube-Cstick-Left.png]] / [[File:Gamecube-Cstick-Right.png]] || [[File:Wii-Classic-Rstick-Left.png]] / [[File:Wii-Classic-Rstick-Right.png]]
|-
! Switch camera modes
| [[File:N64-Button-R.png]] || [[File:Gamecube-Button-R.png]] || [[File:Wii-Classic-Button-R.png]]
|-
! rowspan=1 | Zoom in/Look around
| [[File:N64-C-Up.png]] || [[File:Gamecube-Cstick-Up.png]] || [[File:Wii-Classic-Rstick-Up.png]]
|-
! Zoom out
| [[File:N64-C-Down.png]] || [[File:Gamecube-Cstick-Down.png]] || [[File:Wii-Classic-Rstick-Down.png]]
|-
! Pause menu
| [[File:N64-Button-Start.png]] || [[File:Gamecube-Button-Start.png]] || [[File:Wii-Classic-Button-Plus.png]]
|}

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