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|overview_3= STROOP-_TTC_3.png | |overview_3= STROOP-_TTC_3.png | ||
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Tick Tock Clock is the 14th course in the game, which has a level theme of the inside of a clock. This level's core focus is in platforming | Tick Tock Clock is the 14th course in the game, which has a level theme of the inside of a clock. This level's core focus is in platforming with variable part movement in the clock. There is always the risk of falling to your death throughout the entirety of the clock. | ||
== | ==Upwarp== | ||
In 2015, speedrunner DOTA_Teabag managed to capture an [[upwarp]] glitch during a speedrun race with MidBoss. Soon after, due to the inability to replicate this upwarp, [[Pannenkoek2012]] placed a US$1,000 bounty for anyone who could replicate and record the upwarp in Mupen64. The bounty has not yet been claimed, and the upwarp has yet to be replicated. | |||
In 2015, speedrunner DOTA_Teabag managed to capture an [[upwarp]] glitch during a speedrun race with MidBoss. Soon after, due to the inability to replicate this upwarp, [[Pannenkoek2012]] placed a US$1,000 bounty for anyone who could replicate and record the upwarp | |||
in Mupen64 | |||
==A Press Counts== | ==A Press Counts== |