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Because Mupen64 does not have perfect emulation accuracy, there are several hacked versions of Mupen to deal with this, as well as to allow for additional functionality. | Because Mupen64 does not have perfect emulation accuracy, there are several hacked versions of Mupen to deal with this, as well as to allow for additional functionality. | ||
===Mupen64-Lua=== | ===Mupen64-Lua=== | ||
'''Mupen64-Lua''' supports Lua scripting, which gives Mupen64-rr much more power for testing and brute forcing<ref>http://adelikat.tasvideos.org/emulatordownloads/mupen64-rr/LuaExtension_r34_bin.zip</ref>. It is | '''Mupen64-Lua''' supports Lua scripting, which gives Mupen64-rr much more power for testing and brute forcing<ref>http://adelikat.tasvideos.org/emulatordownloads/mupen64-rr/LuaExtension_r34_bin.zip</ref>. It is used for TASing, as well as for testing and preparing. | ||
===Mupen64-PUs=== | ===Mupen64-PUs=== | ||
'''Mupen64-PUs''' is a modified version of Mupen that crashes during certain float-to-short exceptions just like the [[Nintendo 64]] console does. This is a useful alternative to [[TASBot#Console Verification|console verification]], but not as reliable, because there are still some [[Crash#Unknown cause|unknown crashes]]. | '''Mupen64-PUs''' is a modified version of Mupen that crashes during certain float-to-short exceptions just like the [[Nintendo 64]] console does. This is a useful alternative to [[TASBot#Console Verification|console verification]], but not as reliable, because there are still some [[Crash#Unknown cause|unknown crashes]]. |