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An action is a particular state that Mario can be in. Long jumping, crouching, and walking are examples of actions. Each action has code controlling high level behavior such as Mario's movement while in the action, as well as transitions to other actions. | An '''action''' is a particular state that Mario can be in. [[Long jumping]], [[crouching]], and [[walking]] are examples of actions. Each action has code controlling high level behavior such as Mario's movement while in the action, as well as transitions to other actions. | ||
It is likely the game developers referred to actions as "states", as evidenced by the "STA" label on one of the debug menus. The name "action" was chosen by the community as a less ambiguous alternative. | It is likely the game developers referred to actions as "states", as evidenced by the "STA" label on one of the debug menus. The name "action" was chosen by the community as a less ambiguous alternative. |