Mario: Difference between revisions

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!{{abbr|Class.<br />Ctrlr.|Classic Controller}}
!{{abbr|Class.<br />Ctrlr.|Classic Controller}}
|-
|-
!scope="row"|[[File:N64-Control-Neutral.png]]
!scope="row"|{{button|stick}}
|[[File:Gamecube-Control-Neutral.png]]
|[[File:Gamecube-Control-Neutral.png]]
|[[File:Wii-Classic-Lstick-Neutral.png]]
|[[File:Wii-Classic-Lstick-Neutral.png]]
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|-
|-
!scope="row"|Move
!scope="row"|Move
|[[File:N64-Control-Neutral.png]]
|{{button|stick}}
|-
|-
|colspan="2"|There are two modes of moving, walking and running. The more the control stick tilts away from the center, the faster Mario moves; the opposite is also true.
|colspan="2"|There are two modes of moving, walking and running. The more the control stick tilts away from the center, the faster Mario moves; the opposite is also true.
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|-
|-
!scope="row"|[[Triple Jump]]
!scope="row"|[[Triple Jump]]
|[[File:N64-Control-Neutral.png]] + ({{button|A}} → {{button|A}} → {{button|A}}) against floor
|{{button|stick}} + ({{button|A}} → {{button|A}} → {{button|A}}) against floor
|-
|-
|colspan="2"|After double jumping, press {{button|A}} when landing on the floor. At least 20 speed is required to triple jump.<br>With the [[Wing Cap]], you don't need to be moving to do a [[Flying Triple Jump|triple jump]], and if you don't cancel it with a ground pound, dive, or landing in the first few frames Mario will start [[flying]].
|colspan="2"|After double jumping, press {{button|A}} when landing on the floor. At least 20 speed is required to triple jump.<br>With the [[Wing Cap]], you don't need to be moving to do a [[Flying Triple Jump|triple jump]], and if you don't cancel it with a ground pound, dive, or landing in the first few frames Mario will start [[flying]].
|-
|-
!scope="row"|[[Wall Kick]]
!scope="row"|[[Wall Kick]]
|[[File:N64-Control-Neutral.png]] + ({{button|A}} → {{button|A}} against [[wall]])
|{{button|stick}} + ({{button|A}} → {{button|A}} against [[wall]])
|-
|-
|colspan="2"|Mario must jump to a wall and when he touches it, press {{button|A}}. Mario must have at least 16 speed.
|colspan="2"|Mario must jump to a wall and when he touches it, press {{button|A}}. Mario must have at least 16 speed.
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|-
|-
!scope="row"|[[Long Jump]]
!scope="row"|[[Long Jump]]
|[[File:N64-Control-Neutral.png]] + {{button|Z}} + {{button|A}}
|{{button|stick}} + {{button|Z}} + {{button|A}}
|-
|-
!scope="row"|Climb up [[ledge]]
!scope="row"|Climb up [[ledge]]
|{{button|A}} + [[File:N64-Control-Neutral.png]]
|{{button|A}} + {{button|stick}}
|-
|-
!scope="row"|Hang onto [[ceiling]]
!scope="row"|Hang onto [[ceiling]]
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|-
|-
!scope="row"|Throw [[Bowser]]
!scope="row"|Throw [[Bowser]]
|Spin [[File:N64-Control-Neutral.png]] → {{button|B}}
|Spin {{button|stick}} → {{button|B}}
|-
|-
!scope="row"|[[Dive]]
!scope="row"|[[Dive]]
|[[File:N64-Control-Neutral.png]] + {{button|B}}
|{{button|stick}} + {{button|B}}
|-
|-
|colspan="2"|Doing a dive is the same as doing a kick but Mario has more speed.
|colspan="2"|Doing a dive is the same as doing a kick but Mario has more speed.
|-
|-
!scope="row"|[[Slide Kick]]
!scope="row"|[[Slide Kick]]
|[[File:N64-Control-Neutral.png]] + {{button|Z}} + {{button|B}}
|{{button|stick}} + {{button|Z}} + {{button|B}}
|-
|-
!scope="row"|[[Sweep Kick]]
!scope="row"|[[Sweep Kick]]
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|-
|-
!scope="row"|Slide
!scope="row"|Slide
|[[File:N64-Control-Neutral.png]] + {{button|Z}}
|{{button|stick}} + {{button|Z}}
|-
|-
!scope="row"|[[Crawl]]
!scope="row"|[[Crawl]]
|{{button|Z}} + [[File:N64-Control-Neutral.png]]
|{{button|Z}} + {{button|stick}}
|-
|-
!scope="row"|[[Ground Pound]]
!scope="row"|[[Ground Pound]]
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|-
|-
!scope="row"|Navigate menu
!scope="row"|Navigate menu
|[[File:N64-Control-Neutral.png]]
|{{button|stick}}
|-
|-
!scope="row"|Confirm
!scope="row"|Confirm
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