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'''Mario''' is the main protagonist of ''[[Super Mario 64]]'', and is the main [[object]] that the player controls.
Most of the code involving updating Mario has to do with actions (see [[Action#Frame]] for a technical summary). The following are the controls for various movements:.
{{object_infobox
{{object_infobox
|image= STROOP-_Mario.png
|image= STROOP-_Mario.png
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|found_in=[[All Courses]]
|found_in=[[All Courses]]
}}
}}
{| class="wikitable"
'''Mario''' is the main protagonist of ''[[Super Mario 64]]'', and is the main [[object]] that the player controls.
! rowspan="2" | Action || rowspan="2" | Nintendo 64 || colspan="2" | <span class="explain" style="color:inherit" title="Nintendo 64 version">Wii (Virtual Console)</span>
 
Most of the code involving updating Mario has to do with [[action]]s (see [[Action#Frame]] for a technical summary). The following are the controls for various movements:
 
{|class="wikitable plainrowheaders"
!rowspan="2"|Action
!rowspan="2"|[[Nintendo 64]]
!colspan="2"|{{abbr|Wii ([[Virtual Console]])|Nintendo 64 version}}
|-
!GameCube Controller
!Classic Controller
|-
!scope="row"|Move
|style="text-align: center;"|[[File:N64-Control-Neutral.png]]
|[[File:Gamecube-Control-Neutral.png]]
|[[File:Wii-Classic-Lstick-Neutral.png]]
|-
|colspan="4"|There are two modes of moving, walking and running. The more the control stick tilts away from the center, the faster Mario moves; the opposite is also true.
|-
!scope="row"|[[Single Jump]]
|style="text-align: center;"|{{button|A}} on [[floor]]
|[[File:Gamecube-Button-A.png]]
|[[File:Wii-Classic-Button-A.png]]
|-
|colspan="4"|The initial velocity of a single jump is equal to 42 + Horizontal speed / 4.
|-
!scope="row"|Swim
|style="text-align: center;"|{{button|A}} in [[water]]
|[[File:Gamecube-Button-A.png]]
|[[File:Wii-Classic-Button-A.png]]
|-
!scope="row"|[[Double Jump]]
|style="text-align: center;"|{{button|A}} → {{button|A}}<br />against floor
|[[File:Gamecube-Button-A.png]] + [[File:Gamecube-Button-A.png]]
|[[File:Wii-Classic-Button-A.png]] + [[File:Wii-Classic-Button-A.png]]
|-
|colspan="4"|After jumping or falling, press {{button|A}} when landing on the floor. The initial velocity of a double jump is equal to 52 + Horizontal speed / 4.
|-
!scope="row"|[[Triple Jump]]
|style="text-align: center;"|[[File:N64-Control-Neutral.png]] + ({{button|A}} → {{button|A}} → {{button|A}})<br />against floor
|[[File:Gamecube-Control-Neutral.png]] + [[File:Gamecube-Button-A.png]] + [[File:Gamecube-Button-A.png]] + [[File:Gamecube-Button-A.png]]
|[[File:Wii-Classic-Lstick-Neutral.png]] + [[File:Wii-Classic-Button-A.png]] + [[File:Wii-Classic-Button-A.png]] + [[File:Wii-Classic-Button-A.png]]
|-
|colspan="4"|After double jumping, press {{button|A}} when landing on the floor. At least 20 speed is required to triple jump.<br>With the [[Wing Cap]], you don't need to be moving to do a [[Flying Triple Jump|triple jump]], and if you don't cancel it with a ground pound, dive, or landing in the first few frames Mario will start [[flying]].
|-
!scope="row"|[[Wall Kick]]
|style="text-align: center;"|[[File:N64-Control-Neutral.png]] + ({{button|A}} → {{button|A}}<br />against [[wall]])
|[[File:Gamecube-Control-Neutral.png]] + [[File:Gamecube-Button-A.png]]
|[[File:Wii-Classic-Lstick-Neutral.png]]+ [[File:Wii-Classic-Button-A.png]]
|-
|colspan="4"|Mario must jump to a wall and when he touches it, press {{button|A}}. Mario must have at least 16 speed.
|-
|-
! GameCube Controller || Classic Controller
!scope="row"|[[Sideflip]]
|style="text-align: center;"|[[File:N64-Control-Left.png]] → ([[File:N64-Control-Right.png]] + {{button|A}})
|[[File:Gamecube-Control-Left.png]] + [[File:Gamecube-Control-Right.png]] + [[File:Gamecube-Button-A.png]]
|[[File:Wii-Classic-Lstick-Left.png]] + [[File:Wii-Classic-Lstick-Right.png]] + [[File:Wii-Classic-Button-A.png]]
|-
|-
! rowspan="2" | Movement
|colspan="4"|Jump button must be pressed while in the [[turnaround]] action. Mario must have at least 16 speed.
| [[File:N64-Control-Neutral.png]] || [[File:Gamecube-Control-Neutral.png]] || [[File:Wii-Classic-Lstick-Neutral.png]]
|-
|-
| colspan="3" | There are two modes of moving, walking and running. The more the control stick tilts away from the center, the faster Mario moves; the opposite is also true.
!scope="row"|[[Backflip]]
|-   
|style="text-align: center;"|{{button|Z}} + {{button|A}}
! rowspan="2" | [[Single Jump]]
|[[File:Gamecube-Button-L.png]] + [[File:Gamecube-Button-A.png]]
| [[File:N64-Button-A.png]] || [[File:Gamecube-Button-A.png]] || [[File:Wii-Classic-Button-A.png]]
|[[File:Wii-Classic-Button-L.png]] + [[File:Wii-Classic-Button-A.png]]
|-
|-
| colspan="3" | The initial velocity of a single jump is equal to 42 + Horizontal speed / 4.
!scope="row"|[[Long Jump]]
|style="text-align: center;"|[[File:N64-Control-Neutral.png]] + {{button|Z}} + {{button|A}}
|[[File:Gamecube-Control-Neutral.png]] + [[File:Gamecube-Button-L.png]] + [[File:Gamecube-Button-A.png]]
|[[File:Wii-Classic-Lstick-Neutral.png]] + [[File:Wii-Classic-Button-L.png]] + [[File:Wii-Classic-Button-A.png]]
|-
|-
! rowspan="2" | [[Double Jump]]
!scope="row"|Climb up [[ledge]]
| [[File:N64-Button-A.png]] <b style="font-size:18px">+</b> [[File:N64-Button-A.png]] || [[File:Gamecube-Button-A.png]] <b style="font-size:18px">+</b> [[File:Gamecube-Button-A.png]] || [[File:Wii-Classic-Button-A.png]] <b style="font-size:18px">+</b> [[File:Wii-Classic-Button-A.png]]
|style="text-align: center;"|{{button|A}} + [[File:N64-Control-Neutral.png]]
|[[File:Gamecube-Button-A.png]] + [[File:Gamecube-Button-L.png]]
|[[File:Wii-Classic-Button-A.png]] + [[File:Wii-Classic-Lstick-Neutral.png]]
|-
|-
| colspan="3" | After jumping or falling, press A when landing on the floor. The initial velocity of a double jump is equal to 52 + Horizontal speed / 4.
!scope="row"|Hang onto [[ceiling]]
|style="text-align: center;"|Hold {{button|A}}
|[[File:Gamecube-Button-A.png]]
|[[File:Wii-Classic-Button-A.png]]
|-
|-
! rowspan="2" | [[Triple Jump]]
!scope="row"|Grab or dismount [[pole]]
| [[File:N64-Control-Neutral.png]] <b style="font-size:18px">+</b> [[File:N64-Button-A.png]] <b style="font-size:18px">+</b> [[File:N64-Button-A.png]] <b style="font-size:18px">+</b> [[File:N64-Button-A.png]] || [[File:Gamecube-Control-Neutral.png]] <b style="font-size:18px">+</b> [[File:Gamecube-Button-A.png]] <b style="font-size:18px">+</b> [[File:Gamecube-Button-A.png]] <b style="font-size:18px">+</b> [[File:Gamecube-Button-A.png]] || [[File:Wii-Classic-Lstick-Neutral.png]] <b style="font-size:18px">+</b> [[File:Wii-Classic-Button-A.png]] <b style="font-size:18px">+</b> [[File:Wii-Classic-Button-A.png]] <b style="font-size:18px">+</b> [[File:Wii-Classic-Button-A.png]]
|style="text-align: center;"|{{button|A}}
|[[File:Gamecube-Button-A.png]]
|[[File:Wii-Classic-Button-A.png]]
|-
|-
| colspan="3" | After double jumping, press A when landing on the floor. At least 20 speed is required to triple jump.<br>With the [[Wing Cap]], you don't need to be moving to do a [[Flying Triple Jump|triple jump]], and if you don't cancel it with a ground pound, dive, or landing in the first few frames Mario will start [[flying]].
!scope="row"|Talk, read
|style="text-align: center;"|{{button|B}}
|[[File:Gamecube-Button-B.png]]
|[[File:Wii-Classic-Button-B.png]]
|-
|-
! rowspan="2" | [[Wall Kick]]
!scope="row"|Scroll text
| [[File:N64-Control-Neutral.png]] <b style="font-size:18px">+</b> [[File:N64-Button-A.png]] || [[File:Gamecube-Control-Neutral.png]] <b style="font-size:18px">+</b> [[File:Gamecube-Button-A.png]] || [[File:Wii-Classic-Lstick-Neutral.png]]<b style="font-size:18px">+</b> [[File:Wii-Classic-Button-A.png]]
|style="text-align: center;"|{{button|A}} or {{button|B}}
|[[File:Gamecube-Button-A.png]] / [[File:Gamecube-Button-B.png]]
|[[File:Wii-Classic-Button-A.png]] / [[File:Wii-Classic-Button-B.png]]
|-
|-
| colspan="3" | Mario must jump to a wall and when he touches it, press A. Mario must have at least 16 speed.
!scope="row"|[[Punch]]
|style="text-align: center;"|{{button|B}}
|[[File:Gamecube-Button-B.png]]
|[[File:Wii-Classic-Button-B.png]]
|-
|-
! rowspan="2" | [[Sideflip]]
!scope="row"|[[Kick]]
| [[File:N64-Control-Left.png]] <b style="font-size:18px">+</b> [[File:N64-Control-Right.png]] <b style="font-size:18px">+</b> [[File:N64-Button-A.png]] || [[File:Gamecube-Control-Left.png]] <b style="font-size:18px">+</b> [[File:Gamecube-Control-Right.png]] <b style="font-size:18px">+</b> [[File:Gamecube-Button-A.png]] || [[File:Wii-Classic-Lstick-Left.png]] <b style="font-size:18px">+</b> [[File:Wii-Classic-Lstick-Right.png]] <b style="font-size:18px">+</b> [[File:Wii-Classic-Button-A.png]]  
|style="text-align: center;"|{{button|B}}
|[[File:Gamecube-Button-B.png]]
|[[File:Wii-Classic-Button-B.png]]
|-
|-
| colspan="3" | Jump button must be pressed while in the [[turnaround]] action. Mario must have at least 16 speed.
|colspan="4"|Can be done in a single jump or double jump (see [[Jump Kick]]) when Mario has less than 28 speed.<br>Can also be done on the ground while holding {{button|A}} if Mario's speed is less than 29 or the joystick magnitude is not greater than 48.
|-
|-
! [[Backflip]]
!scope="row"|Throw held object
| [[File:N64-Button-Z.png]] <b style="font-size:18px">+</b> [[File:N64-Button-A.png]] || [[File:Gamecube-Button-L.png]] <b style="font-size:18px">+</b> [[File:Gamecube-Button-A.png]] || [[File:Wii-Classic-Button-L.png]] <b style="font-size:18px">+</b> [[File:Wii-Classic-Button-A.png]]  
|style="text-align: center;"|{{button|B}}
|[[File:Gamecube-Button-B.png]]
|[[File:Wii-Classic-Button-B.png]]
|-
|-
! [[Long Jump]]
!scope="row"|Throw [[Bowser]]
| [[File:N64-Control-Neutral.png]] <b style="font-size:18px">+</b> [[File:N64-Button-Z.png]] <b style="font-size:18px">+</b> [[File:N64-Button-A.png]] || [[File:Gamecube-Control-Neutral.png]] <b style="font-size:18px">+</b> [[File:Gamecube-Button-L.png]] <b style="font-size:18px">+</b> [[File:Gamecube-Button-A.png]] || [[File:Wii-Classic-Lstick-Neutral.png]] <b style="font-size:18px">+</b> [[File:Wii-Classic-Button-L.png]] <b style="font-size:18px">+</b> [[File:Wii-Classic-Button-A.png]]
|style="text-align: center;"|Spin [[File:N64-Control-Neutral.png]] → {{button|B}}
|[[File:Gamecube-Control-Neutral.png]] + [[File:Gamecube-Button-B.png]] + [[File:Gamecube-Control-Neutral.png]]
|[[File:Wii-Classic-Lstick-Neutral.png]] + [[File:Wii-Classic-Button-B.png]] + [[File:Wii-Classic-Lstick-Neutral.png]]
|-
|-
! rowspan="2" | [[Ground Pound]]
!scope="row"|[[Dive]]
| [[File:N64-Button-Z.png]] || [[File:Gamecube-Button-L.png]] || [[File:Wii-Classic-Button-L.png]]
|style="text-align: center;"|[[File:N64-Control-Neutral.png]] + {{button|B}}
|[[File:Gamecube-Control-Neutral.png]] + [[File:Gamecube-Button-B.png]]
|[[File:Wii-Classic-Lstick-Neutral.png]] + [[File:Wii-Classic-Button-B.png]]
|-
|-
| colspan="3" | Mario must be in mid-air to perform this move.
|colspan="4"|Doing a dive is the same as doing a kick but Mario has more speed.
|-
|-
! Duck / [[Crouch]]
!scope="row"|[[Slide Kick]]
| [[File:N64-Button-Z.png]] || [[File:Gamecube-Button-L.png]] || [[File:Wii-Classic-Button-L.png]]  
|style="text-align: center;"|[[File:N64-Control-Neutral.png]] + {{button|Z}} + {{button|B}}
|[[File:Gamecube-Control-Neutral.png]] + [[File:Gamecube-Button-L.png]] + [[File:Gamecube-Button-B.png]]
|[[File:Wii-Classic-Lstick-Neutral.png]] + [[File:Wii-Classic-Button-L.png]] + [[File:Wii-Classic-Button-B.png]]
|-
|-
! [[Crawl]]
!scope="row"|[[Sweep Kick]]
| [[File:N64-Button-Z.png]] <b style="font-size:18px">+</b> [[File:N64-Control-Neutral.png]] || [[File:Gamecube-Button-L.png]] <b style="font-size:18px">+</b>[[File:Gamecube-Control-Neutral.png]] || [[File:Wii-Classic-Button-L.png]] <b style="font-size:18px">+</b> [[File:Wii-Classic-Lstick-Neutral.png]]
|style="text-align: center;"|{{button|Z}} + {{button|B}}
|[[File:Gamecube-Button-L.png]] + [[File:Gamecube-Button-B.png]]
|[[File:Wii-Classic-Button-L.png]] + [[File:Wii-Classic-Button-B.png]]
|-
|-
! [[Punch]]
!scope="row"|Duck / [[Crouch]]
| [[File:N64-Button-B.png]] || [[File:Gamecube-Button-B.png]] || [[File:Wii-Classic-Button-B.png]]
|style="text-align: center;"|{{button|Z}}
|[[File:Gamecube-Button-L.png]]
|[[File:Wii-Classic-Button-L.png]]
|-
|-
! rowspan="2" | [[Dive]]
!scope="row"|Slide
| [[File:N64-Control-Neutral.png]] <b style="font-size:18px">+</b> [[File:N64-Button-B.png]] || [[File:Gamecube-Control-Neutral.png]] <b style="font-size:18px">+</b> [[File:Gamecube-Button-B.png]] || [[File:Wii-Classic-Lstick-Neutral.png]] <b style="font-size:18px">+</b> [[File:Wii-Classic-Button-B.png]]
|style="text-align: center;"|[[File:N64-Control-Neutral.png]] + {{button|Z}}
|[[File:Gamecube-Control-Neutral.png]] + [[File:Gamecube-Button-L.png]]
|[[File:Wii-Classic-Lstick-Neutral.png]] + [[File:Wii-Classic-Button-L.png]]
|-
|-
| colspan="3" |Doing a dive is the same as doing a kick but Mario has more speed.
!scope="row"|[[Crawl]]
|style="text-align: center;"|{{button|Z}} + [[File:N64-Control-Neutral.png]]
|[[File:Gamecube-Button-L.png]] +[[File:Gamecube-Control-Neutral.png]]
|[[File:Wii-Classic-Button-L.png]] + [[File:Wii-Classic-Lstick-Neutral.png]]
|-
|-
! rowspan="2" | [[Kick]]
!scope="row"|[[Ground Pound]]
| [[File:N64-Button-B.png]] || [[File:Gamecube-Button-B.png]] || [[File:Wii-Classic-Button-B.png]]
|style="text-align: center;"|{{button|Z}} in midair
|[[File:Gamecube-Button-L.png]]
|[[File:Wii-Classic-Button-L.png]]
|-
|-
| colspan="3" | Can be done in a single jump or double jump (see [[Jump Kick]]) when Mario has less than 28 speed.<br>Can also be done on the ground while holding A if Mario's speed is less than 29 or the joystick magnitude is not greater than 48.
!scope="row"|Rotate camera
|style="text-align: center;"|{{button|C<>}}
|[[File:Gamecube-Cstick-Left.png]] / [[File:Gamecube-Cstick-Right.png]]
|[[File:Wii-Classic-Rstick-Left.png]] / [[File:Wii-Classic-Rstick-Right.png]]
|-
|-
! [[Slide Kick]]
!scope="row"|Zoom in, enter first-person view
| [[File:N64-Control-Neutral.png]] <b style="font-size:18px">+</b> [[File:N64-Button-Z.png]] <b style="font-size:18px">+</b> [[File:N64-Button-B.png]] || [[File:Gamecube-Control-Neutral.png]] <b style="font-size:18px">+</b> [[File:Gamecube-Button-L.png]] <b style="font-size:18px">+</b> [[File:Gamecube-Button-B.png]] || [[File:Wii-Classic-Lstick-Neutral.png]] <b style="font-size:18px">+</b> [[File:Wii-Classic-Button-L.png]] <b style="font-size:18px">+</b> [[File:Wii-Classic-Button-B.png]]
|style="text-align: center;"|{{button|C^}}
|[[File:Gamecube-Cstick-Up.png]]
|[[File:Wii-Classic-Rstick-Up.png]]
|-
|-
! [[Sweep Kick]]
!scope="row"|Zoom out
| [[File:N64-Button-Z.png]] <b style="font-size:18px">+</b> [[File:N64-Button-B.png]] || [[File:Gamecube-Button-L.png]] <b style="font-size:18px">+</b> [[File:Gamecube-Button-B.png]] || [[File:Wii-Classic-Button-L.png]] <b style="font-size:18px">+</b> [[File:Wii-Classic-Button-B.png]]
|style="text-align: center;"|{{button|Cv}}
|[[File:Gamecube-Cstick-Down.png]]
|[[File:Wii-Classic-Rstick-Down.png]]
|-
|-
! Rotate/Center camera
!scope="row"|Switch camera modes
| [[File:N64-C-Left.png]] / [[File:N64-C-Right.png]] || [[File:Gamecube-Cstick-Left.png]] / [[File:Gamecube-Cstick-Right.png]] || [[File:Wii-Classic-Rstick-Left.png]] / [[File:Wii-Classic-Rstick-Right.png]]
|style="text-align: center;"|{{button|R}}
|[[File:Gamecube-Button-R.png]]
|[[File:Wii-Classic-Button-R.png]]
|-
|-
! Switch camera modes
!scope="row"|Navigate menu
| [[File:N64-Button-R.png]] || [[File:Gamecube-Button-R.png]] || [[File:Wii-Classic-Button-R.png]]
|style="text-align: center;"|[[File:N64-Control-Neutral.png]]
|[[File:Gamecube-Control-Neutral.png]]
|[[File:Wii-Classic-Lstick-Neutral.png]]
|-
|-
! rowspan="1" | Zoom in/Look around
!scope="row"|Confirm
| [[File:N64-C-Up.png]] || [[File:Gamecube-Cstick-Up.png]] || [[File:Wii-Classic-Rstick-Up.png]]
|style="text-align: center;"|{{button|A}}
|[[File:Gamecube-Button-A.png]]
|[[File:Wii-Classic-Button-A.png]]
|-
|-
! Zoom out
!scope="row"|Cancel
| [[File:N64-C-Down.png]] || [[File:Gamecube-Cstick-Down.png]] || [[File:Wii-Classic-Rstick-Down.png]]
|style="text-align: center;"|{{button|B}}
|[[File:Gamecube-Button-B.png]]
|[[File:Wii-Classic-Button-B.png]]
|-
|-
! Pause menu
!scope="row"|Display pause menu
| [[File:N64-Button-Start.png]] || [[File:Gamecube-Button-Start.png]] || [[File:Wii-Classic-Button-Plus.png]]
|style="text-align: center;"|{{button|Start}}
|[[File:Gamecube-Button-Start.png]]
|[[File:Wii-Classic-Button-Plus.png]]
|}
|}
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