Super Mario 64: Difference between revisions

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[[File:Super Mario 64 BoxaFrt.png|alt=SUPER MARIO 64|thumb|Box art]]
[[File:Super Mario 64 BoxaFrt.png|alt=SUPER MARIO 64|thumb|Box art]]
'''''Super Mario 64''''' is a 1996 platforming game on the [[Nintendo 64]] console. It was a launch title for the N64 (along with ''[[wikipedia:Pilotwings 64|Pilotwings 64]]'' and ''[[wikipedia:Cruis'n USA|Cruis'n USA]]'' in Europe), and is largely considered to be one of the most important 3D platformers of all time.  
'''''Super Mario 64''''' is a 1996 platforming game on the [[Nintendo 64]] console. It was a launch title for the N64 (along with ''[[wikipedia:Pilotwings 64|Pilotwings 64]]'' and ''[[wikipedia:Cruis'n USA|Cruis'n USA]]'' in Europe), and is largely considered to be one of the most important 3D platformers of all time.  
==Plot==
[[Princess Peach]] invites [[Mario]] to [[The Castle|her castle]] for cake. However, by the time he arrives, [[Bowser]] has kidnapped the princess, attacked the castle, and stolen its [[Power Star]]s. Mario must warp through portals, often magic paintings, to retrieve the Power Stars from other worlds and restore peace.
==Gameplay==
The player controls [[Mario]], who can perform a variety of [[action]]s based on controller input, terrain, and state transitions. He can move according to a continuum of speeds and directions using the Control Stick, [[jump]] using the A button, [[punch]] or [[grab]] using the B button, and [[crouch]] using the Z button. These moves can be combined into various advanced acrobatics and attacks. The game also features swimming controls in [[water]], flight controls while using the [[Wing Cap]], and other contextual controls on climbable [[pole]]s, hangable [[ceilings]], and the like.
The player can additionally adjust the virtual [[camera]], personified by [[Lakitu]] news reporters.
Enemies often chase or attack Mario on sight, and can be defeated by various means. Mario has eight visible sectors of [[health]], and can restore them by collecting [[coin]]s, running through a [[Spinning Heart]], or surfacing from water. Health represents damage taken from enemies and obstacles as well as Mario's ability to hold his breath, and in certain cases varies more granularly than the meter displays.
There are [[List of courses|fifteen main courses]] in the game, inspired by ''hakoniwa'' (traditional miniature gardens arranged in boxes), and several other areas that may offer additional Power Stars, [[Cap|powerup]]-unlocking [[Cap Switch]]es, and [[key]]s guarded by Bowser. Losing a life or collecting a Power Star in a course returns Mario to the hub world, encouraging the player to choose from the variety of missions to complete. The goal is to collect [[Power Star]]s and keys to [[Star Door|open]] more rooms and floors of the castle, and ultimately defeat [[Bowser]].


==History==
==History==
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The game was released in Japan on June 23rd, 1996, then on September 29th, 1996 in North America, and on March 1st, 1997 in Europe.
The game was released in Japan on June 23rd, 1996, then on September 29th, 1996 in North America, and on March 1st, 1997 in Europe.
==Legacy==
''Super Mario 64'' determined design elements of the Nintendo 64 controller and Game Pak. After its hotly anticipated release, it was widely influential and acclaimed by game developers and press, particularly for its innovative player-character and camera controls and its reexplorable environments.
The game is sometimes considered mysterious or unnerving, and has been subject to enduring rumors and hoaxes. The most famous is the supposed presence of [[Luigi]] (who was planned for split-screen cooperative multiplayer until February 1996, mere months before release).
Most relevantly to this wiki, ''Super Mario 64'' has fostered a large and dedicated [[speedrun]]ning and [[challenge]]-running community. The game is widely associated with technical discoveries such as the [[Backwards Long Jump]] and other [[hyperspeed]] exploits, the [[cloning]] glitch, the collection of "[[impossible coins]]", the [[A Button Challenge]], the presence of so-called [[Parallel Universe]]s where Mario can interact with collision from far [[out of bounds]], and an unsolved [[Tick Tock Clock#Upwarp|upwarp]] in the course [[Tick Tock Clock]].


==Game versions==
==Game versions==
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