Interaction type: Difference between revisions

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===Piranha Plant===
===Piranha Plant===
When a Piranha Plant is sleeping, its interaction type is Bounce Top. When it is biting, its interaction type is Hurtbox.
When a Piranha Plant is sleeping, its interaction type is Bounce Top. When it is biting, its interaction type is Hurtbox.
== Invulnerability ==
'''Uninvulnerable interactions''' are interactions for which being invulnerable has no effect. Mario is invulnerable when he is in an invulnerable action or his invincibility timer is not zero.
They are:
* [[coin]]
* [[water ring]]
* [[star]] or [[key]]
* [[Big Boo's Haunt]] cage entrance
* [[warp]]
* [[warp door]]
* [[door]]
* [[cannon]]
* [[Into the Igloo|igloo]]
* [[tornado]]
* [[whirlpool]]
* strong [[wind]]
* [[bubba]] (see [[Eaten By Bubba]])
* breakable (boxes, BBH book switches)
* [[Koopa]] shell
* [[pole]]
* [[Hoot]]
* [[Cap]]
* text (npc or sign)
The interactions where being invulnerable does work to avoid consequences are:
* [[flame]]
* [[snufit]] bullet
* [[clam]]
* [[bully]] (when bully attacks [[Mario]])
* [[Amp|shock]]
* [[Mr. Blizzard]]
* any hit from below, when it would take damage
* any bounce-top interaction, when it would take damage
* [[Spiny]], when it would take damage
* interact_damage: [[Jolly Roger Bay]] ship skull sliding box, falling pillar, the wall when [[Blast Away the Wall|Blasting Away the Wall]], [[manta ray]], [[Bowser]], [[Big Bob-omb on the Summit|King Bob-omb]], [[piranha plant]]
* grabbable (protects objects from grabbing Mario, for example [[Chuckya]])
Note that the invincibility timer is still extended.


==References==
==References==
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