Amp: Difference between revisions

Jump to navigation Jump to search
74 bytes added ,  3 October 2023
no edit summary
m (→‎References: List, capitalization)
No edit summary
Line 21: Line 21:
'''Amp''' is an enemy that appears in many levels. There are two types of Amp; a homing Amp, and an Amp that moves in a circle. The circling Amp can also be stationary if the circle's radius is set to 0. When Mario collides with an Amp, he is shocked and takes 1 damage.  
'''Amp''' is an enemy that appears in many levels. There are two types of Amp; a homing Amp, and an Amp that moves in a circle. The circling Amp can also be stationary if the circle's radius is set to 0. When Mario collides with an Amp, he is shocked and takes 1 damage.  
==Locations==
==Locations==
The following courses have Amps:
The following courses have Amps. All of them only have Circling Amps unless stated otherwise:


*[[Bowser in the Dark World]]
*[[Bowser in the Dark World]]
*[[Shifting Sand Land]]
*[[Shifting Sand Land]] (Both types)
*[[Vanish Cap Under the Moat]]
*[[Vanish Cap Under the Moat]]
*[[Snowman's Land]]
*[[Snowman's Land]]

Navigation menu