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Icecream17 (talk | contribs) (add random challenge from years ago) |
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==Unsolved== | ==Unsolved== | ||
===Coin Count=== | ===Coin Count=== | ||
*Getting more coins than intended in | *Getting more coins than intended in: | ||
* | **[[Jolly Roger Bay]] (depending on the strat this would also save a [[Z Button Challenge|Z press]]) | ||
* | **[[Cool, Cool Mountain]] | ||
**[[Big Boo's Haunt]] | |||
* | **[[Hazy Maze Cave]] | ||
*Getting infinite coins in [[Bowser in the Fire Sea]] | **[[Lethal Lava Land]] | ||
* | *Getting infinite coins in: | ||
* | **[[Bowser in the Fire Sea]] | ||
**[[Tick Tock Clock]] | |||
**[[Rainbow Ride]] | |||
===Cloning Related=== | ===Cloning Related=== | ||
*Transport cloning with [[Wiggler]] or a Skeeter | *Transport cloning with [[Wiggler]] or a Skeeter | ||
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*Surviving in a vertical PU with a shell clone released in it | *Surviving in a vertical PU with a shell clone released in it | ||
*Reach a PU without using joystick | *Reach a PU without using joystick | ||
*Reach a PU in any of the following: | *Reach a PU in any of the following: | ||
**[[ | ** [[Jolly Roger Bay]] unreached areas | ||
** [[Cool, Cool Mountain]] | *** Ship Subarea | ||
** [[ | ** [[Cool, Cool Mountain]] | ||
**[[Shifting Sand Land]] | *** Main level | ||
** [[ | *** Slide | ||
** [[Tall, Tall Mountain]] (Slide ( | ** [[Lethal Lava Land]] unreached areas | ||
** | *** Main level | ||
** [[Shifting Sand Land]] unreached areas | |||
*** Eyerok area (note that this is a different area than the rest of the pyramid) | |||
** [[Dire Dire Docks]] unreached areas | |||
*** Starting area | |||
** [[Snowman's Land]] unreached areas | |||
*** Igloo | |||
** [[Tall, Tall Mountain]] | |||
*** Main level | |||
*** Slide (top subarea) | |||
*** Slide (medium subarea) | |||
*** Slide (bottom subarea) | |||
** [[Tiny Huge Island]] | ** [[Tiny Huge Island]] | ||
*** Tiny island | |||
*** Huge island | |||
*** Cave | |||
** [[Tick Tock Clock]] | ** [[Tick Tock Clock]] | ||
** [[Tower of the Wing Cap]] | ** [[Tower of the Wing Cap]] | ||
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** [[Wing Mario over the Rainbow]] | ** [[Wing Mario over the Rainbow]] | ||
** [[Bowser in the Dark World]] | ** [[Bowser in the Dark World]] | ||
**[[Bowser in the Sky]] | *** Main area | ||
** [[The Castle#Basement|Castle Basement]] | *** Bowser fight | ||
** [[The Castle#Second Floor|Castle Upstairs]] | ** [[Bowser in the Fire Sea]] unreached areas | ||
** [[The Castle#Courtyard|Castle Courtyard]] | *** Bowser fight | ||
** [[Bowser in the Sky]] | |||
*** Main area | |||
*** Bowser fight | |||
** [[The Castle|Castle]] unreached areas | |||
*** [[The Castle#Basement|Castle Basement]] | |||
*** [[The Castle#Second Floor|Castle Upstairs]] | |||
*** [[The Castle#Courtyard|Castle Courtyard]] | |||
===Misc=== | ===Misc=== | ||
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*Accessing the upper floors of the castle without first collecting the key from Bowser in the Fire Sea | *Accessing the upper floors of the castle without first collecting the key from Bowser in the Fire Sea | ||
*Grabbing the wrong penguin without pressing B | *Grabbing the wrong penguin without pressing B | ||
*Defeating Bowser in the Sky without spinning Bowser | |||
*Defeating Bowser in the Sky without spinning | |||
*Performing an [[instant release]] on [[MIPS]] at an arbitrary HOLP | *Performing an [[instant release]] on [[MIPS]] at an arbitrary HOLP | ||
*Spawning a "8" orange number from a red coin, secret, treasure chest or water ring | *Spawning a "8" orange number from a red coin, secret, treasure chest or water ring | ||
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*Spawning a "0" orange number from a red coin, secret, treasure chest or water ring | *Spawning a "0" orange number from a red coin, secret, treasure chest or water ring | ||
*Getting hurt (squished) by the penguin in CCM | *Getting hurt (squished) by the penguin in CCM | ||
*Taking fall damage during the FLYING_TRIPLE_JUMP action | |||
==Solved In Theory== | ==Solved In Theory== | ||
*Grab a [[Bob-omb]] fake during boiling (The video provided uses certain hacked values and is Wii VC only). | *Grab a [[Bob-omb]] fake during boiling (The video provided uses certain hacked values and is Wii VC only). | ||
:*https://youtu.be/rS4KsVGbjaA | :*https://youtu.be/rS4KsVGbjaA | ||
*Escape from PU starting from speed 0 (The video provided was done on an emulator and may crash on console). | |||
:*[https://www.youtube.com/watch?v=3Jxi7Ruoj34 "SM64 Going to a PU (and Back Again)" by Chris Dusto] | |||
==Solved Single-Goal Challenges== | ==Solved Single-Goal Challenges== | ||
*Picking up the cannon Bob-omb on the same frame as leaving its radius | *Picking up the cannon Bob-omb on the same frame as leaving its radius | ||
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*Causing a game crash by going out of bounds in the [[Cavern of the Metal Cap]] entry room | *Causing a game crash by going out of bounds in the [[Cavern of the Metal Cap]] entry room | ||
:*[https://youtu.be/VO0HLVIzzek <nowiki>"CotMC Painting Room Null Floor Crash" by supermarble94</nowiki>] | :*[https://youtu.be/VO0HLVIzzek <nowiki>"CotMC Painting Room Null Floor Crash" by supermarble94</nowiki>] | ||
*Grabbing the hat stealing Ukiki without pressing B | |||
:*[https://www.youtube.com/watch?v=Sn5UM9MdkBY "SM64: Grabbing the Cap Ukiki without B" by nim] | |||
=== Impossible Challenges === | |||
* Have Mario stand on a rotating platform, facing inwards, such that the camera focus doesn't move | |||
** Impossible since the focus always moves in an ellipse (/straight line): https://canary.discord.com/channels/267091686423789568/459907626189324298/917239764288143380 | |||
** The joke challenge is now extended to the next best thing: cause Mario to walk such in a way that the focus stays constant | |||
==References== | ==References== | ||
<references/> | <references/> | ||
[[Category: Challenges]] | [[Category: Challenges]] | ||
{{Challenges}} | {{Challenges}} |
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