Slide Kick: Difference between revisions

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Fix red link
(add into)
(Fix red link)
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### if actionState != 0 or vel[1] >= 0; [[Slide Kick Slide]]
### if actionState != 0 or vel[1] >= 0; [[Slide Kick Slide]]
### else velocity is negative; set velocity to -velocity/2, actionState to 1, actionTimer to 0, play_mario_landing_sound and break
### else velocity is negative; set velocity to -velocity/2, actionState to 1, actionTimer to 0, play_mario_landing_sound and break
## case AIR_STEP_HIT_WALL, cap speed to 0, [[Backward Air Knockback]]
## case AIR_STEP_HIT_WALL, cap speed to 0, [[Backward Air Kb|Backward Air Knockback]]
## case AIR_STEP_HIT_LAVA_WALL, change angle, make sure speed is at least 24, damage, [[Lava Boost]]
## case AIR_STEP_HIT_LAVA_WALL, change angle, make sure speed is at least 24, damage, [[Lava Boost]]
(perform_air_step returns NONE if all quartersteps were cancelled)
(perform_air_step returns NONE if all quartersteps were cancelled)
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