Hyperspeed Punching: Difference between revisions

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==Applications==
==Applications==
This strategy is used in [[Jolly Roger Bay]] to build up speed, then immediately dive into the water to conserve said speed. The maximum speed is 180, at which point the speed lost by sliding and decrease in punching frames makes the value asymptopes.
This strategy is used in [[Jolly Roger Bay]] to build up speed, then immediately dive into the water to conserve said speed. The maximum speed is 180, at which point the speed lost by sliding and decrease in punching frames makes the value asymptote.


This strategy allows the following actions to be done in 0 A Presses:
This strategy allows the following actions to be done in 0 A Presses: