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:''<small>For a tutorial on speedrunning this star, see the [[RTA_Guide/MIPS|RTA Guide]]</small>'' | :''<small>For a tutorial on speedrunning this star, see the [[RTA_Guide/MIPS|RTA Guide]]</small>'' | ||
{{object_infobox_2 | |||
|title= MIPS | |||
|image= STROOP- MIPS.png | |||
|group=General Actor | |||
|group2 = Group 15 | |||
|tangibility= | |||
|draw= | |||
|gravity=2.5 | |||
|friction=.89 | |||
|buoyancy=1.2 | |||
|interaction= Grabbable | |||
|damage= | |||
|health= | |||
|radius=50 | |||
|height=75 | |||
|hurtbox_radius=50 | |||
|hurtbox_height=75 | |||
|offset= | |||
|coins= | |||
}} | |||
'''MIPS''' is a yellow rabbit found in the [[The_Castle#The_Basement|Castle Basement]]. He appears when Mario exits a course after collecting 15 stars or 50 stars. MIPS will run away if Mario tries to go near him, but if Mario manages to grab him MIPS will give Mario a star. 2 stars can be obtained from MIPS. MIPS was used extensively in early Nintendo 64 test simulations<sup style='color:blue'>[citation needed]</sup>. Mario was originally going to be able to throw MIPS, but this was removed<ref>[https://tcrf.net/Prerelease:Super_Mario_64_(Nintendo_64)#Concept SM64 Concept section from The Cutting Room Floor]</ref>. | '''MIPS''' is a yellow rabbit found in the [[The_Castle#The_Basement|Castle Basement]]. He appears when Mario exits a course after collecting 15 stars or 50 stars. MIPS will run away if Mario tries to go near him, but if Mario manages to grab him MIPS will give Mario a star. 2 stars can be obtained from MIPS. MIPS was used extensively in early Nintendo 64 test simulations<sup style='color:blue'>[citation needed]</sup>. Mario was originally going to be able to throw MIPS, but this was removed<ref>[https://tcrf.net/Prerelease:Super_Mario_64_(Nintendo_64)#Concept SM64 Concept section from The Cutting Room Floor]</ref>. | ||
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