Fall onto the Caged Island: Difference between revisions

Jump to navigation Jump to search
more info
No edit summary
(more info)
Line 1: Line 1:
{{stub}}
{{stub}}  
 
 
{{star_infobox
{{star_infobox  
|image=  
|image=
|course=WF
|course=WF  
|height=
|height=204
|height_link=
|height_link= [https://www.youtube.com/watch?v=xE7hrQ8sHhU&t=66s "Star Heights" by uncommentatedpannen] 
|tas=
|tas=8.93
|tas_link=
|tas_link=  
|rta=
|rta=10.14
|rta_link=
|rta_link=[https://www.youtube.com/watch?v=Pd1UzTPu5ps "Super Mario 64 - Fall Onto The Caged Island 10"14 <nowiki>[TWR]</nowiki>" by Xiah7s]
|abc=
|abc=0
|abc_link=
|abc_link=[https://www.youtube.com/watch?v=mXy8Wlw3sRU&t=3s "SM64 - Fall Onto the Caged Island - 0x A Presses" by Pannenkoek2012]
|abz=
|abz=3 (0.5 Non-text)
|abz_link=
|abz_link=[https://www.youtube.com/watch?v=4aaBbIITxWA "SM64: Fall onto the Caged Island - 0.5+3x ABZ presses (3 total)" by Iwer Sonsch]
}}
}}  
 
 
'''Fall onto the Caged Island''' is the fifth mission of [[Whomp's Fortress]]. To complete it, Mario must collect the [[Power Star]] on the titular caged island floating in the sky.
'''Fall onto the Caged Island''' is the fifth mission of [[Whomp's Fortress]]. To complete it, Mario must collect the [[Power Star]] on the caged island floating in the sky by using the owl to drop down. The owl can be found in the first tree when selecting stars 3-6. It is possible to [[RTA Guide/Fall onto the Caged Island|jump directly there using precise movements]].
 
==A Button Challenge==
Mario first reaches the top of the course. He can get on the checkered elevator by climbing up a  whomp as it recovers from a faceplant, then running off onto the elevator. One up, he triggers the bossfight with king whomp. Mario then lures king whomp to the edge of the area. He makes him faceplant at the right moment and location that Mario can perform a dive recover off of the checkered elevator near it’s peak height, allowing for Mario to land on king whomp. He then climbs to the top as king whomp recovers. He then lures king whomp to the very edge of the area, so close that half his body is off the edge. He then performs a [[Pause Buffering|pause slide recover]] off king whomp. He performs a pause slide recover because sliding reduces mario’s speed, so to maximise Mario’s speed he needs to minimise his sliding time, and since both the slide and recover action is performed with B, he needs to pause buffer. This slide lands him in the cage, where he collects the [[Power Star|star]].  
==TAS==
===TAS Strategy===
Mario begins by doing a jump kick, and then positions himself to do 2 consecutive [[Long Jump|long jumps]], the second being on the elevated dirt path. He aims towards the stone corner, allowing for the [[Surface#Walls|wall]] hibox to push Mario to the right, reducing the distance Mario needs to travel. He then peforms [[Glitchy Wall Kick|glitchy wall kick]] to ascend to the ramp without changing his angle. Upon landing, Mario immediately performs 2 jump dives to maintain his speed. Maio then adjusts his angle to the left and performs another jump dive, landing on the small mesh fence. The wall hitbox moves Mario slightly to the right, which helps him with his angle. Mario recovers on the stairs, and slightly adjusts his angle to the left. He performs a kick at the last stair, and due to the elevation of the stair, he is on the ground the next frame, allowing him to instantly jump again. He wall kick dives onto the edge of the floating island and [[Grinding|grinds]] along the edge in order to be able to [[Sideflip|sideflip]] faster. He sideflips and then does a wall kick, making him rise almost parrallel to the mesh wall. Once he's high enough, the inner wall snaps him into the cage. As soon as this happens, Mario dives, making him bonk into the wall infront of him. The bonk knocks Mario back, into the [[Power Star|star]].
===TAS History===
{{TAS History}}
{{star_nav}}
{{star_nav}}
127

edits

Navigation menu