mario_drop_held_object
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mario_drop_held_object is a titular function within Super Mario 64's code. It only does anything if Mario is holding an object.
The function goes as follows:
- If holding a water shell,
stop_shell_music() - The object's held state becomes
bhvCarrySomething4which I assume means "dropped" - The object's position is at the HOLP but at Mario's y position
- The object's
moveAngleYawbecomes Mario's facing angle - Mario's
heldObjisNULL