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edits
(fix stupidity) |
m (→Glitches: fix more) |
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=== Chain Chomp Falls Down === | === Chain Chomp Falls Down === | ||
The exact cause is not known, but sometimes during Chain Chomp's cutscene he will fall off past the fence, which causes his cutscene to glitch. | The exact cause is not known, but sometimes during Chain Chomp's cutscene he will fall off past the fence, which causes his cutscene to glitch. | ||
=== Huge Chain Chomp Jump === | === Huge Chain Chomp Jump === | ||
[[File:Flying chain chomp.png|thumb|Chain Chomp flying into the air after touching a bob-omb during his cutscene.]] | [[File:Flying chain chomp.png|thumb|Chain Chomp flying into the air after touching a bob-omb during his cutscene.]] | ||
When Chain Chomp touches a [[Bob-omb]] or a [[Cork Box]], he will fly into the air. Usually his chain keeps him from going very high, but if he touches a cork box or bob-omb during his cutscene, there is nothing to stop him and he flies very high into the air before landing again. After landing, he resumes his cutscene as normal. | When Chain Chomp touches a [[Bob-omb]] or a [[Cork Box]], he will fly into the air. Usually his chain keeps him from going very high, but if he touches a cork box or bob-omb during his cutscene, there is nothing to stop him and he flies very high into the air before landing again. After landing, he resumes his cutscene as normal. | ||
==== Interruption Softlock ==== | ==== Interruption Softlock ==== | ||
If Chain Chomp touches a thrown cork box during his cutscene, after he flies into the air and lands again, he will not resume his cutscene, resulting in a softlock. | If Chain Chomp touches a thrown cork box during his cutscene, after he flies into the air and lands again, he will not resume his cutscene, resulting in a softlock. |