Black Room of Death: Difference between revisions

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[[file: BRoD_Cropped.jpg|400px|thumb|right|-Mario in a Black Room of Death]]
[[file: BRoD_Cropped.jpg|400px|thumb|right|Mario in a Black Room of Death]]


A black room of death is the name given to the area behind a loading zone [[door]]. Despite the name, these rooms don't actually kill [[Mario]]. Most BRoDs can be escaped simply by entering the door from the wrong side.
A '''Black Room of Death''', also known as a '''BRoD''', is a term used to describe the area behind a [[Door#Loading Zone Door|loading zone door]]. They are intended to provide the illusion of continuity between two different loading zones.  


There are 6 BRoD in the game:
Under normal circumstances, they are only visible behind their opening door. However, using [[Glitch|glitches]], Mario can access all Black Rooms of Death. Despite the name, Black Rooms of Death do not kill or harm Mario, though one side in [[Cool, Cool Mountain]] has no tangible floor, and two others are inescapable without [[Hyperspeed]].


1. Behind the castle's entrance (exists in both the Castle Grounds and inside the castle)
Interestingly, entering a Black Room of Death's door from the wrong side will send Mario to the corresponding Black Room of Death in the other loading zone, which inexperienced players sometimes consider an inescapable situation. However, many pairs of tangible Black Rooms of Death have at least one escapable room. Mario can usually escape these by jumping at the wall surrounding the room's door.


2. Behind the basement door
There are 6 pairs of Black Rooms of Death in the game. [https://youtu.be/pZYHMY6tyeU This video] shows all of them. The following table summarizes information about each room:


3. Behind the door to the courtyard
{| class="wikitable sortable"
 
!Location
4. Behind the door to the upstairs area of the castle
!Screenshot of Side 1
 
!Screenshot of Side 2
5. Behind the moat door
!Mode of Access
 
!Side 1 Escapable?
6. Behind the door in the room at the bottom of the [[Cool, Cool Mountain]] slide.
!Side 2 Escapable?
|-
==See also==
|Behind the [[The Castle|Castle]]'s entrance door
https://youtu.be/pZYHMY6tyeU -(Video off all BRoD)
|
|
|
* Clipping through the Castle roof (side 1)
* Hyperspeed (side 2)
| No
| Yes (by jumping through the wall)
|-
|Behind the door to the Courtyard
|
|
|
Hyperspeed (side 1)
| No
| No
|-
|Behind the door to the 2nd Floor
|
|
|
Hyperspeed (both sides)
| Yes (by [[BLJ]]ing under an invisible wall)
| Yes (by jumping)
|-
|Behind the door to the Basement
|
|
|
* Hyperspeed (both sides)
* [[MIPS Trick]] (side 2)
| Yes
| No
|-
|Behind the [[Moat Door]]
|
|
|
* Hyperspeed (side 1)
* MIPS Trick (side 2)
| No
| No
|-
|Behind the door at the bottom of the [[Cool, Cool Mountain]] slide
|
|
|
* Maybe [[HSWK]]? (side 1)
* Clipping using the [[Mama Penguin]] (side 2)
| No
| N/A (no tangible floor)
|}

Revision as of 00:34, 29 December 2018

Mario in a Black Room of Death

A Black Room of Death, also known as a BRoD, is a term used to describe the area behind a loading zone door. They are intended to provide the illusion of continuity between two different loading zones.

Under normal circumstances, they are only visible behind their opening door. However, using glitches, Mario can access all Black Rooms of Death. Despite the name, Black Rooms of Death do not kill or harm Mario, though one side in Cool, Cool Mountain has no tangible floor, and two others are inescapable without Hyperspeed.

Interestingly, entering a Black Room of Death's door from the wrong side will send Mario to the corresponding Black Room of Death in the other loading zone, which inexperienced players sometimes consider an inescapable situation. However, many pairs of tangible Black Rooms of Death have at least one escapable room. Mario can usually escape these by jumping at the wall surrounding the room's door.

There are 6 pairs of Black Rooms of Death in the game. This video shows all of them. The following table summarizes information about each room:

Location Screenshot of Side 1 Screenshot of Side 2 Mode of Access Side 1 Escapable? Side 2 Escapable?
Behind the Castle's entrance door
  • Clipping through the Castle roof (side 1)
  • Hyperspeed (side 2)
No Yes (by jumping through the wall)
Behind the door to the Courtyard

Hyperspeed (side 1)

No No
Behind the door to the 2nd Floor

Hyperspeed (both sides)

Yes (by BLJing under an invisible wall) Yes (by jumping)
Behind the door to the Basement Yes No
Behind the Moat Door
  • Hyperspeed (side 1)
  • MIPS Trick (side 2)
No No
Behind the door at the bottom of the Cool, Cool Mountain slide No N/A (no tangible floor)