Bowser in the Fire Sea
Bowser in the Fire Sea is the second Bowser level. It is accessed through a hole in the floor behind Dire, Dire Docks, which is behind the 30 star door in the basement.
| Bowser in the Fire Sea | |
| Course Info | |
| Abbreviation | BitFS |
| Terrain | Default |
| Setting | Fiery |
| Water | None |
| Course Items | |
| Coins | 72 ( |
| Enemy Coins | 8 ( |
| Star Navigation | |
| Overview | |
Collecting the key from this level is required to complete the game as it unlocks the door to go upstairs.
Coins
| Location | Count |
|---|---|
| 2 coins on the 2 platforms floating in lava at the very beginning | 2 |
| Line of coins on the second sinking platform at beginning | 5 |
| Ring of coins (along with red coin) up a platform to left of bully | 8 |
| 3 coins in an ! block after rising platform with the poll | 3 |
| Line of coins after elevator (on big grey triangle platform) | 5 |
| Ring of coins under wire grid (hang on it to get them) | 8 |
| Vertical line of coins, past 2nd ! block (fall through hole to get) | 5 |
| Sloped line of coins, just before the bob-omb | 5 |
| 10 coins in an ! block with the bob-omb | 10 |
| Line of coins on third sinking platform after bob-omb | 5 |
| 4 Bullies | 4 |
| 3 Goombas | 3 |
| 1 Bob-omb | 1 |
| 8 Red Coins | 16 |
| Total | 80 |
A Press Counts
In the A Button Challenge, it takes 1 A press to beat the level (with or without the red coin star) in the 120 star category, because the N64 J version is used. However, it takes 0 A presses to beat the level (with or without the red coin star) in the any% category, because the Wii VC version is used instead. The A press is required to jump off the pole, which was saved on the Wii VC version using the Wii VC Rounding to Zero glitch.