Template:Object infobox: Difference between revisions
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(Cleanup/slight changes. Broke current image formatting, as well as hitbox info. Did not address adding/removing certain information.) |
(Updated slightly to limit amount of page fixes needed) |
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Line 15: | Line 15: | ||
| N/A = No collision with Mario | | N/A = No collision with Mario | ||
| surface = Collision involves triangles instead of a cylindrical hitbox | | surface = Collision involves triangles instead of a cylindrical hitbox | ||
| cylinder = cylinder with radius of {{{hitbox_radius}}} and height of {{{hitbox_height}}}{{#if: {{{hitbox_down|}}}|, offset down {{{hitbox_down}}} units|, not offset down}} | | cylinder = cylinder with radius of {{{hitbox_radius}}} and height of {{{hitbox_height}}}{{#if: {{{hitbox_down|}}}|, offset down {{{hitbox_down}}} units|, not offset down | ||
| cylinder with radius of {{{hitbox_radius}}} and height of {{{hitbox_height}}}{{#if: {{{hitbox_down|}}}|, offset down {{{hitbox_down}}} units|, not offset down} | |||
}} | }} | ||
|}} | |}} |
Revision as of 00:02, 26 February 2019
Yellow Coin | ||||
Hitbox Info | ||||
Hitbox |
{{#switch: cylinder |
N/A = No collision with Mario | surface = Collision involves triangles instead of a cylindrical hitbox | cylinder = cylinder with radius of 100 and height of 64, offset down 0 units |
Speed | Dependent on RNG. Varies based on how it was spawned. | |||
Tangibility radius | 1000 | |||
Interaction type | Coin | |||
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{{object_infobox |title= |image= |hitbox_type= |hitbox_radius= |hitbox_height= |hitbox_down= |damage= |speed= |tangibility_radius= |interaction_type= |surfaces= |related= |found_in= |expand= }}
- image – an image. Must use
{{!}}
for a|
break symbol in image syntax. - title – default pagename, just in case can be changed
- hitbox_type – Set to N/A for no collision, surface for objects with surfaces, or cylinder for cylindrical hitboxes.
- hitbox_radius, hitbox_height, hitbox_down – stats like height, radius, and down offset.
- damage – how much damage the object deals on contact with Mario
- damage_hatless – how much damage the object deals if Mario doesn't have his hat
- tangibility_radius – tangibility radius of the object
- interaction_type – interaction type of the object
- surfaces – surfaces type of the object
- related – similar objects
- found_in – which course the object is found in.
- expand – for collapsing the "found in" and "related" lists when they are long. Activate this by writing "expandable" (it is "noexpandable" by default).