Hyperspeed Water Sliding: Difference between revisions

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'''Hyperspeed Water Sliding'''  or '''HSWS''' is a technique to repeatedly gain speed via [[C^ sliding]] then going into [[water]]. Going into water conserves sliding speed, which can be used to gain speed by conserving that speed back into a sliding state.
'''Hyperspeed Water Sliding'''  or '''HSWS''' is a technique to repeatedly gain speed via [[C^ Hyperspeed|C^ sliding]] then going into [[water]]. Going into water conserves sliding speed, which can be used to gain speed by conserving that speed back into a sliding state.
==Execution==
==Execution==
This uses the [[C^ hyperspeed]] trick and sliding speed conversion. On a [[slippery slope]] with water, crouch and C^ on the same frame to start sliding.
This uses the [[C^ Hyperspeed|C^ hyperspeed]] trick and sliding speed conversion. On a [[slippery slope]] with water, crouch and C^ on the same frame to start sliding.
(Somebody add more and better details)
(Somebody add more and better details)
==Nonslippery Slope Variant==
==Nonslippery Slope Variant==

Revision as of 17:21, 8 October 2018

Hyperspeed Water Sliding or HSWS is a technique to repeatedly gain speed via C^ sliding then going into water. Going into water conserves sliding speed, which can be used to gain speed by conserving that speed back into a sliding state.

Execution

This uses the C^ hyperspeed trick and sliding speed conversion. On a slippery slope with water, crouch and C^ on the same frame to start sliding. (Somebody add more and better details)

Nonslippery Slope Variant

HSWS can also be performed on nonslippery slopes by staying on the slope for 1 frame at a time[1]. The speed gained from this trick asymptotes at ~100.

References