Glitchy Wall Kick: Difference between revisions

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[[File:1KeyGWK.gif|350px|thumb|A GWK used in [[1 Key]] [[TAS]]]]  
[[File:1KeyGWK.gif|350px|thumb|A GWK used in [[1 Key]] [[TAS]]]]  
[[File:WFGWKCL.gif|350px|thumb|A GWK used in [[WF]]]]  
[[File:WFGWKCL.gif|350px|thumb|Several GWKs in quick succession in [[WF]]]]  


A '''glitchy wall kick''', or '''GWK''' for short, is a wall kick where Mario ends up wall kicking along the wall instead of away from it.
A '''glitchy wall kick''', or '''GWK''' for short, is a wall kick where Mario ends up wall kicking along the wall instead of away from it.


==Bonk GWK==
==Bonk GWK==
A bonk GWK can occur when Mario bonks on a wall then bonks on a ceiling, another wall, or out-of-bounds within the 5 frames he can wall kick. This makes Mario wall kick away from the second wall in the direction of the first wall.<ref name="link">[https://discordapp.com/channels/267091686423789568/309838966125756416/477984198859423754 Glitchy Wall Kick explanation by bad_boot]</ref>
A bonk GWK can occur when Mario bonks on a wall then bonks on a ceiling, another wall, or out-of-bounds within the 5 frames he can wall kick. This makes Mario wall kick away from the second wall in the direction of the first wall.<ref name="link">[https://discordapp.com/channels/267091686423789568/309838966125756416/477984198859423754 Glitchy Wall Kick explanation by bad_boot]</ref> Bonk GWKs can never be [[Firsty|firsties]].


==Quarter Frame GWK==
==Quarter Frame GWK==

Revision as of 17:59, 17 April 2019

A GWK used in 1 Key TAS
Several GWKs in quick succession in WF

A glitchy wall kick, or GWK for short, is a wall kick where Mario ends up wall kicking along the wall instead of away from it.

Bonk GWK

A bonk GWK can occur when Mario bonks on a wall then bonks on a ceiling, another wall, or out-of-bounds within the 5 frames he can wall kick. This makes Mario wall kick away from the second wall in the direction of the first wall.[1] Bonk GWKs can never be firsties.

Quarter Frame GWK

A quarter frame GWK can occur when one of Mario's first 3 quarter steps enters a wall, a ceiling, or out-of-bounds, and the last quarter frame enters the hitbox of a different wall.[1]

References