Straining: Difference between revisions
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(Created page with "{{stub}} Straining is when you hold a direction that isn't forwards.") |
(at least i made it better lol) |
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Straining is when | '''Straining''' is a technique that Mario can use at any point while in [[Air action|midair]]. By moving the joystick while in midair, Mario can affect his position, but not his [[speed]]. | ||
==Technical explanation== | |||
If Mario is in midair, his [[intended yaw]] can affect his position. The effect is much greater when the intended yaw matches his [[facing yaw]]. [[STROOP]] has a tool for matching these, and there is also a [[Mupen64#Mupen64-Lua|Lua script]] for doing this. | |||
==Uses== | |||
Although technically straining is always in use while in midair, there are times when it is very important. | |||
* While building speed in a [[Pedro spot]] or via [[Hyperspeed Grinding]], Mario may need to strain in order to avoid breaking free prematurely. This sacrifices some of his speed. |
Revision as of 13:46, 9 September 2018
Straining is a technique that Mario can use at any point while in midair. By moving the joystick while in midair, Mario can affect his position, but not his speed.
Technical explanation
If Mario is in midair, his intended yaw can affect his position. The effect is much greater when the intended yaw matches his facing yaw. STROOP has a tool for matching these, and there is also a Lua script for doing this.
Uses
Although technically straining is always in use while in midair, there are times when it is very important.
- While building speed in a Pedro spot or via Hyperspeed Grinding, Mario may need to strain in order to avoid breaking free prematurely. This sacrifices some of his speed.