Scuttlebug: Difference between revisions
No edit summary |
No edit summary |
||
Line 14: | Line 14: | ||
|expand= | |expand= | ||
}} | }} | ||
A scuttlebug is an enemy found in [[Hazy Maze Cave|HMC]] and [[Big Boo's Haunt|BBH]]. | A scuttlebug is an enemy found in [[Hazy Maze Cave|HMC]] and [[Big Boo's Haunt|BBH]]. | ||
Revision as of 16:19, 16 October 2018
Scuttlebug | |||
[[File:]] | |||
Hitbox Info | |||
Hitbox | |||
Damage | 1 | ||
Damage without hat | 2 | ||
Speed | to add | ||
Tangibility radius | to add | ||
Interaction type | damage | ||
|
A scuttlebug is an enemy found in HMC and BBH.
Glitches/Exploits
Scuttlebugs have some glitches in their movement.
Scuttlebug Raising
Scuttlebugs can be raised by using scuttlebug raising (todo: add more info on this).
Scuttlebug Transportation
Main Article: Scuttlebug transportation
Since Scuttlebugs update their home whenever they bump into Mario, you can make a scuttlebug walk farther than normal by repeatedly strategically bumping into a scuttlebug at the edge of its radius.
Despawning
This is an intentional behavior made by the developers, but it can have unintended consequences. Scuttlebugs will unload if they walk into a wall too far below their home. The intended result of this is that if a scuttlebug falls into a hole where Mario would die, it will unload. The unintended result of this is that if a scuttlebug walks too far down a slope and happens to bump a wall, it will unload.