Recent changes
Track the most recent changes to the wiki on this page.
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- N
- This edit created a new page (also see list of new pages)
- m
- This is a minor edit
- b
- This edit was performed by a bot
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31 May 2024
- Invisible wall 03:24 +1,223 Macrepeh talk contribs (more work)
28 May 2024
- RTA Guide/WF 100 Coins 23:32 +157 FGSM talk contribs (added alternate expert cycle beginning movement on behalf of Vadien)
- RTA Guide/Red Coins on the Floating Isle 23:30 +157 FGSM talk contribs (added alternate expert cycle beginning movement on behalf of Vadien)
27 May 2024
- RTA Guide/Five Itty Bitty Secrets 20:23 +85 Zinsch talk contribs (Added old beginner video back as a link)
23 May 2024
- History of the A Button Challenge 22:29 +169 Firstnamei talk contribs Tags: Reverted Visual edit: Switched
- History of the A Button Challenge 22:25 +33 Firstnamei talk contribs Tags: Reverted Visual edit: Switched
- History of the A Button Challenge 22:24 +93 Firstnamei talk contribs Tags: Reverted Visual edit: Switched
- History of the A Button Challenge 22:22 +45 Firstnamei talk contribs (history was made) Tags: Reverted Visual edit: Switched
19 May 2024
- diffhistN Soft Bonk 13:19 +2,740 Icecream17 talk contribs (Created page with "{{Action_infobox |title= Soft Bonk |image= |official name= |hex= 0x010208B6 |flags= Air, Invulnerable, Allow Vertical Wind Action |group= Airborne |id= 0x0B6 |into=Airborne cancels: Water Plunge, Squished, Vertical Wind, cancel: Jump Kick, common air knockback step: (intermediate: Thrown Forward, Thrown Backward), Freefall Land (post-intermediate), Hard Backward Ground Kb, Lava Boost |out of= (Pole-wall collision or cancel: Holding P...")
16 May 2024
- Invisible Wall 22:18 +408 Macrepeh talk contribs (→Intended Invisible Walls)
14 May 2024
- diffhistN Invisible Wall 00:54 +975 Macrepeh talk contribs (Created page with "An invisible wall is any area that Mario cannot move through that has no visible collision. There are several types of invisible walls in Super Mario 64. Some invisible walls are intentional and are used to keep Mario from entering certain areas. However, most invisible walls are the result of glitches relating to surface misalignments. =Intended Invisible Walls= ==Untextured Wall Surfaces== The most basic type of invisble walls are merely surface triangles with no asso...") Tag: Visual edit: Switched
12 May 2024
- RTA Guide/Swimming Beast in the Cavern 07:44 +28 Zinsch talk contribs (added intermediate alternative)