Super Mario 64: Difference between revisions

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===64DD Version===
===64DD Version===
Super Mario 64 DD Version or SM64DD (called Super Mario Disk Version on the title screen) was an unreleased version of the game for the 64DD, likely made to test the load times of the system. The 64DD was a commercial failure, so the DD version was cancelled. Only one known public copy of this version exists, owned by adonfjv, who found it at a Japanese video game store in 2014<ref>[https://www.youtube.com/watch?v=5rd6_5HoJd8 "Super Mario 64 Disk Version - Boot on 64DD" by adonfjv]</ref>. The ROM (NDD) of this version has since been dumped.
Super Mario 64 DD Version or SM64DD (called Super Mario Disk Version on the title screen) was an unreleased version of the game for the 64DD, likely made to test the load times of the system. The 64DD was a commercial failure, and the DD version was never released. Only one known copy of this version exists, owned by adonfjv, who found it at a Japanese video game store in 2014<ref>[https://www.youtube.com/watch?v=5rd6_5HoJd8 "Super Mario 64 Disk Version - Boot on 64DD" by adonfjv]</ref>. The ROM (NDD) of this version has since been dumped.


SM64DD is effectively the Japanese version of SM64 ported to the 64DD, with most (but not all) sounds replaced with their PAL versions. For example, the red coin and the sliding star door sounds are the same as in the Japanese release. The title screen is vastly different, resembling the hidden debug mode's level select screen. Since it is on a disk, load times are increased.
SM64DD is effectively the Japanese version of SM64 ported to the 64DD, with most (but not all) sounds replaced with their PAL versions. For example, the red coin and the sliding star door sounds are the same as in the Japanese release. The title screen is vastly different, resembling the hidden debug mode's level select screen. Since it is on a disk, load times are increased.

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