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(Add some more transition stuff) |
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# If Mario is squished and/or has a quicksand depth more than 1, the vertical speed is halved. | # If Mario is squished and/or has a quicksand depth more than 1, the vertical speed is halved. | ||
# Mario's forward speed is multiplied by "0.8". | # Mario's forward speed is multiplied by "0.8". | ||
Then, some more general things occur. | |||
# Mario's peak height is updated. | |||
# Mario's voice clip played flag is reset. <!-- Confirm? --> | |||
# Some other flags are set/reset. <!-- Elaborate when this is documented --> | |||
# The previous action is set to the current action (which is not yet the jump action). | |||
# The current action is set to the jump action. | |||
# The action argument is set. <!-- Does this matter? --> | |||
# The action state is set to 0. | |||
# The action timer is set to 0. | |||
== Behavior == | == Behavior == |