STROOP: Difference between revisions

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67 bytes added ,  13 April 2019
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[[File:Blueprint.png|350px|thumb|A blueprint of what Pannenkoek2012 suggested the program should look like]]  
[[File:Blueprint.png|350px|thumb|A blueprint of what Pannenkoek2012 suggested the program should look like]]  
[[File:SM64_diagnostic.png|350px|thumb|The SM64 Diagnostic]]  
[[File:SM64_diagnostic.png|350px|thumb|The SM64 Diagnostic]]  
[[File:Object Slot Overlays.png|350px|thumb|The SM64 Diagnostic]]


'''S'''uperMario64 '''T'''echnical '''R'''untime '''O'''bserver and '''O'''bject '''P'''rocessor, or '''STROOP''' for short, is a diagnostic tool for Super Mario 64 which displays and allows for simple editing of various game values and information. It can connect to a running emulator and update values in real time. Some core features include views of loaded/unloaded objects, Mario structure variables, camera + HUD values, an overhead map display, and many more.
'''S'''uperMario64 '''T'''echnical '''R'''untime '''O'''bserver and '''O'''bject '''P'''rocessor, or '''STROOP''' for short, is a diagnostic tool for Super Mario 64 which displays and allows for simple editing of various game values and information. It can connect to a running emulator and update values in real time. Some core features include views of loaded/unloaded objects, Mario structure variables, camera + HUD values, an overhead map display, and many more.

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