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* Have too many [[Objects|objects]] at once on the screen | * Have too many [[Objects|objects]] at once on the screen | ||
* Send the camera into a [[Parallel Universe|PU]] on N64 | * Send the camera into a [[Parallel Universe|PU]] on N64 | ||
* Walking at PU speed for only a portion of the 4 quarter steps on a frame | |||
* Moving at PU speed directly into a wall | |||
* Bully Knockback dividing-by-zero | * Bully Knockback dividing-by-zero | ||
* Failed Bully/Bob-omb angle double-to-int conversion | * Failed Bully/Bob-omb angle double-to-int conversion | ||
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* Going out of bounds in a room with a painting | * Going out of bounds in a room with a painting | ||
* Being pushed off of a hangable ceiling while in the idle hanging action | * Being pushed off of a hangable ceiling while in the idle hanging action | ||
* Sound glitch in the SSL pyramid (J only) | |||
* Moving the camera immediately when entering VCutM |